Phill_xd
How does Phill_xd play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.86 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (4.1%).
Utility and deaths
Average0.16 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.73. Last 3 months: 0.68 (at the start 0.62). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.00. Last 3 months: 0.94 (at the start 0.79). Clearly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 80.5. Last 3 months: 77.7 (at the start 71.0). Slightly below the average (80.4).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months: 46% (at the start 48%). Clearly below the average (49%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 56% (at the start 45%). Well above the average (49%).
Best month: October 2026 with 2,113. Last 3 months: 2,113 (at the start 2,045).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 101 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Phill_xd loses the most ELO on Anubis: −30 ELO, 56% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.39 · Dust 2
- Longest win streak: 7 wins in a row · Vertigo
- Most kills in a match: 33 · Nuke
Maps in detail
from the last 101 matchesCompared with players on the same level who have at least 15 matches on the map.
How Phill_xd plays
Across 101 matches Phill_xd averages K/R 0.64 and ADR 73.3; the rating across the 51 rated matches is 0.89. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.86, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 47% headshots. The strongest map is Ancient with a 74% win rate in 19 matches. In 13 of 51 matches the rating was 1.10 or higher (25%), in 27 it was below 0.90. In 36 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.00. Phill_xd loses the most ELO on Anubis (−30 ELO, win rate 56%). Things go best in match 3 of the day (−30 ELO, win rate 55%). Match no. 3 of the day goes best: 55% win rate, −30 ELO. Improved over the last three months: K/R +0.06, Rating +0.15, ADR +6.7, Win rate +11 pp, ELO +68. Got weaker: Headshots −2 pp. Last 30 days: 28 matches, win rate 64%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.