Phicho

North Macedonia
On FACEIT since 2016 112 matches tracked
Last updated:

How does Phicho play?

Rating 1.01 K/R 0.72 ADR 73.0 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 112 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 53%+2 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 10%
AWP share of kills 35%+25 pp · Ø 10% better than 99%
K/D 1.00−0.02 · Ø 1.02 better than 42%
Pistol kills per match 3.2
Knife kills 11 in 112 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 12.8%−0.4 pp · Ø 13.2% better than 36%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 32%
MVPs per match 2.5+0.2 · Ø 2.3 better than 75%
4Ks and aces 22x 4K, 0 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 4%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 23%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +6 pp
= Stayed the same
Rating at 1.00, Win rate at 49%, ELO at 2,117
▼ Got worse
K/R −0.06, ADR −8.6

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.71 (at the start 0.77). Just below the average (0.73).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −25 ELO
25 matches · 44% win rate
On Dust 2 −24 ELO
31 matches · 55% win rate
Between 18:00 and 24:00 +51 ELO, win rate 40%
On Mondays −25 ELO, win rate 41%

Phicho loses the most ELO from match 5 of the day: −25 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.48 · Inferno
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
38% better than 9%
0.72 better than 41%
71.1 better than 10%
1.00 better than 41%
50% of 187 duels better than 44%
32% of 28 situations better than 32%
Dust 231
55% better than 65%
0.76 better than 64%
80.4 better than 52%
1.08 better than 69%
59% of 191 duels better than 89%
47% of 15 situations better than 75%
Ancient14
79% -
0.62 -
61.5 -
0.89-
51% of 53 duels -
43% of 7 situations -
Anubis9
33% -
0.67 -
70.3 -
0.94-
60% of 42 duels -
0% of 2 situations -
Inferno7
71% -
0.79 -
80.2 -
1.13-
54% of 26 duels -
20% of 5 situations -
Cache6
33% -
0.67 -
66.8 -
0.94-
50% of 18 duels -
30% of 10 situations -
Nuke5
40% -
0.77 -
76.3 -
0.99-
63% of 24 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Phicho plays

Across 112 matches Phicho averages K/R 0.72, ADR 73.0 and a rating of 1.01. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 41% headshots. The strongest map is Ancient with a 79% win rate in 14 matches. In 41 of 112 matches the rating was 1.10 or higher (37%), in 49 it was below 0.90. In 91 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: August 2026 at 1.01. Phicho loses the most ELO from match 5 of the day (−25 ELO, win rate 44%). Things go best in match 1 of the day (+50 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +50 ELO. Improved over the last three months: Headshots +6 pp. Got weaker: K/R −0.06, ADR −8.6. Unchanged in recent months: Rating at 1.00, Win rate at 49%, ELO at 2,117. Last 30 days: 3 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.