Pg-Up
Name history of Pg-Up
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (52%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.05).
Impact
WeaknessExactly 2 kills in 11.0% of rounds and so well below the average (13.5%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.87. Last 3 months: 0.64 (at the start 0.73). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.13. Last 3 months: 0.91 (at the start 0.96). Well below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 92.5. Last 3 months: 75.6 (at the start 80.8). Clearly below the average (80.9).
Share of headshot kills
Best month: June 2026 with 67%. Last 3 months: 53% (at the start 63%). Right on the average (53%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 52% (at the start 35%). Just below the average (53%).
Best month: October 2026 with 3,440.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 252 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Pg-Up loses the most ELO on Dust 2: −96 ELO, 42% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.78 · Ancient
- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 51 · Ancient
Maps in detail
from the last 252 matchesCompared with players on the same level who have at least 15 matches on the map.
How Pg-Up plays
Across 252 matches Pg-Up averages K/R 0.65, ADR 76.0 and a rating of 0.91. Most room to improve: Rating at 0.91, better than only 3% of level 10 · 3,000-3,499 ELO players. Averages 14.0 kills per match with 53% headshots. The strongest map is Mirage with a 58% win rate in 98 matches. In 68 of 252 matches the rating was 1.10 or higher (27%), in 120 it was below 0.90. In 232 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: June 2026 at 1.13. Pg-Up loses the most ELO on Dust 2 (−96 ELO, win rate 42%). Things go best on Mirage (+389 ELO, win rate 58%). Match no. 2 of the day goes best: 68% win rate, +326 ELO. Improved over the last three months: Win rate +17 pp. Got weaker: K/R −0.09, Rating −0.05, ADR −5.2, Headshots −10 pp. Last 30 days: 153 matches, win rate 50%, net ELO −60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.