PetyX_Jlexa

Israel
On FACEIT since 2018 80 matches tracked 20 matches in 30 days
Last updated:

How does PetyX_Jlexa play?

Rating 0.99 K/R 0.72 ADR 78.5 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 80 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 13% normal 0.90 to 1.09 16% weak 0.75 to 0.89 18% very weak below 0.75 30%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

Level 7

Compared with 1,058 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 50%+1 pp · Ø 49% better than 50%

Clutch

Weakness
Last one alive

17% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 17%−21 pp · Ø 38% better than 1%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 6%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (47%).

Headshot rate 35%−12 pp · Ø 47% better than 5%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 0.980.00 · Ø 0.98 right on the average
Pistol kills per match 1.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (12.8%).

2K rounds 11.8%−1.0 pp · Ø 12.8% better than 20%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 60%
MVPs per match 2.0−0.2 · Ø 2.2 better than 28%
4Ks and aces 6x 4K, 1 ace in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.25).

Utility hit rate 40%+4 pp · Ø 36% better than 81%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 20%
Enemies flashed per round 0.04−0.21 · Ø 0.25 better than 1%
Deaths per round 74%+1 pp · Ø 73% better than 33%

Progress

One value per month, dashed line is the level 7 average
Whether PetyX_Jlexa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: July 2026 with 0.76.

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −38 ELO
24 matches · 46% win rate
In match 2 of the day +29 ELO
25 matches · 40% win rate

PetyX_Jlexa loses the most ELO on Dust 2: −38 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.88 · Mirage
  2. Longest win streak: 8 wins in a row · Inferno
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
46% better than 37%
0.78 better than 78%
82.4 better than 65%
1.07 better than 74%
58% of 111 duels better than 87%
25% of 16 situations better than 20%
Mirage19
47% better than 38%
0.72 right on the average
77.7 better than 43%
0.99 right on the average
50% of 76 duels right on the average
11% of 9 situations better than 3%
Nuke15
33% better than 5%
0.66 better than 17%
75.9 better than 35%
0.88 better than 12%
43% of 46 duels better than 18%
25% of 8 situations better than 19%
Inferno13
69% -
0.72 -
77.5 -
1.03-
50% of 20 duels -
100% of 1 situations -
Ancient3
33% -
0.63 -
77.7 -
0.79-
38% of 8 duels -
20% of 5 situations -
Anubis3
33% -
0.78 -
75.3 -
0.97-
67% of 9 duels -
0% of 2 situations -
Cache3
33% -
0.68 -
68.8 -
0.91-
36% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PetyX_Jlexa plays

Across 80 matches PetyX_Jlexa averages K/R 0.72, ADR 78.5 and a rating of 0.99. Biggest strength: Utility hit rate at 40%, better than 81% of level 7 players. Most room to improve: Clutch 1v1 won at 17%, better than only 1% of level 7 players. Averages 15.6 kills per match with 35% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 29 of 80 matches the rating was 1.10 or higher (36%), in 38 it was below 0.90. In 59 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: July 2026 at 1.04. PetyX_Jlexa loses the most ELO on Dust 2 (−38 ELO, win rate 46%). Things go best in match 1 of the day (+46 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +46 ELO. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.