PeteR224

Macao
142 matches tracked 34 matches in 30 days
Last updated:

How does PeteR224 play?

Rating 0.96 (from 121 matches) K/R 0.68 ADR 76.4 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 121 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 10% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 31%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 4 average.
Clutcher
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

Level 4

Compared with 685 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−2 pp · Ø 49% better than 38%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 71%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 95%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly above the average (43%).

Headshot rate 47%+4 pp · Ø 43% better than 74%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 0.91−0.05 · Ø 0.96 better than 38%
Pistol kills per match 2.4
Knife kills 5 in 141 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly above the average (3.6%).

2K rounds 12.1%−0.7 pp · Ø 12.8% better than 39%
3K rounds 3.9%+0.3 pp · Ø 3.6% better than 71%
MVPs per match 2.0−0.1 · Ø 2.1 better than 47%
4Ks and aces 20x 4K, 2 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 37%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 61%
Enemies flashed per round 0.25+0.01 · Ø 0.24 better than 55%
Deaths per round 74%+1 pp · Ø 73% better than 47%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.09, ADR +6.3, Win rate +7 pp
= Stayed the same
Headshots at 47%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.69 (at the start 0.60). Just below the average (0.70).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −17 ELO
37 matches · 46% win rate
On Dust 2 −2 ELO
27 matches · 44% win rate
On Fridays +59 ELO, win rate 42%

PeteR224 loses the most ELO in match 1 of the day: −17 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 29 · Mirage
  3. Highest rating in a match: 2.04 · Ancient

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
49% better than 54%
0.70 better than 55%
78.5 better than 59%
0.97 better than 57%
45% of 156 duels better than 29%
46% of 28 situations better than 78%
Ancient36
44% better than 32%
0.67 better than 43%
75.0 better than 39%
0.92 better than 45%
47% of 139 duels better than 42%
42% of 24 situations better than 66%
Dust 227
44% better than 26%
0.63 better than 19%
74.8 better than 38%
0.92 better than 38%
43% of 103 duels better than 21%
35% of 17 situations better than 38%
Inferno16
50% right on the average
0.73 better than 77%
79.8 better than 68%
1.07-
58% of 60 duels better than 91%
0% of 3 situations better than 2%
Anubis10
70% -
0.59 -
64.5 -
0.86-
59% of 17 duels -
60% of 5 situations -
Nuke6
83% -
0.67 -
79.6 -
0.91-
43% of 37 duels -
0% of 1 situations -
Cache5
80% -
0.81 -
84.7 -
1.29-
54% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PeteR224 plays

Across 141 matches PeteR224 averages K/R 0.68 and ADR 76.4; the rating across the 121 rated matches is 0.96. Averages 14.3 kills per match with 47% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 38 of 121 matches the rating was 1.10 or higher (31%), in 54 it was below 0.90. In 121 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. PeteR224 loses the most ELO in match 1 of the day (−17 ELO, win rate 46%). Things go best from match 5 of the day (+107 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +107 ELO. Improved over the last three months: K/R +0.09, ADR +6.3, Win rate +7 pp. Unchanged in recent months: Headshots at 47%. Last 30 days: 34 matches, win rate 59%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.