Pemmel

Zimbabwe
On FACEIT since 2020 67 matches tracked 27 matches in 30 days
Last updated:

How does Pemmel play?

Rating 1.06 K/R 0.76 ADR 81.6 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 67 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 16% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 27%+7 pp · Ø 20% better than 83%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 73%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.02+0.02 · Ø 1.00 better than 55%
Pistol kills per match 3.1
Knife kills 5 in 67 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 13.2%+0.1 pp · Ø 13.1% better than 48%
3K rounds 5.6%+1.7 pp · Ø 3.9% better than 94%
MVPs per match 2.8+0.6 · Ø 2.2 better than 94%
4Ks and aces 14x 4K, 2 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
Whether Pemmel is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: September 2026 with 0.79.

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 +3 ELO, win rate 38%
On Sundays −2 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 2.21 · Nuke

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
33% better than 6%
0.77 better than 69%
81.5 better than 57%
1.07 better than 69%
48% of 97 duels better than 35%
27% of 11 situations better than 20%
Dust 213
54% -
0.65 -
72.1 -
0.90-
49% of 81 duels -
67% of 6 situations -
Anubis10
40% -
0.80 -
83.2 -
1.12-
45% of 51 duels -
60% of 5 situations -
Inferno10
80% -
0.79 -
91.2 -
1.10-
70% of 40 duels -
67% of 3 situations -
Ancient7
29% -
0.75 -
77.1 -
0.98-
53% of 32 duels -
0% of 1 situations -
Nuke4
50% -
0.92 -
95.1 -
1.34-
52% of 29 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pemmel plays

Across 67 matches Pemmel averages K/R 0.76, ADR 81.6 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 9 players. Most room to improve: Deaths per round at 75%, better than only 19% of level 9 players. Averages 16.5 kills per match with 52% headshots. The strongest map is Inferno with a 80% win rate in 10 matches. In 29 of 67 matches the rating was 1.10 or higher (43%), in 27 it was below 0.90. In 67 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: September 2026 at 1.11. Things go best on Mirage (+2 ELO, win rate 33%). Last 30 days: 27 matches, win rate 37%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.