Peky_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
AverageExactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12. Last 3 months unchanged at 1.04. Just above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 89.8. Last 3 months: 81.0 (at the start 89.8). Just above the average (80.8).
Share of headshot kills
Best month: August 2026 with 48%. Last 3 months: 46% (at the start 44%). Clearly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 60% (at the start 47%). Well above the average (50%).
Best month: October 2026 with 2,313. Last 3 months: 2,189 (at the start 1,553).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 54%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Peky_ loses the most ELO on Anubis: −51 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Inferno
- Longest win streak: 7 wins in a row · Cache
- Highest rating in a match: 2.02 · Ancient
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How Peky_ plays
Across 129 matches Peky_ averages K/R 0.73, ADR 83.0 and a rating of 1.04. Averages 15.7 kills per match with 46% headshots. The strongest map is Mirage with a 66% win rate in 35 matches. In 51 of 129 matches the rating was 1.10 or higher (40%), in 44 it was below 0.90. In 99 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: August 2026 at 1.12. Peky_ loses the most ELO on Anubis (−51 ELO, win rate 38%). Things go best on Dust 2 (+45 ELO, win rate 46%). Match no. 1 of the day goes best: 62% win rate, +3 ELO. Improved over the last three months: Headshots +2 pp, Win rate +13 pp, ELO +636. Got weaker: K/R −0.04, ADR −8.8. Unchanged in recent months: Rating at 1.04. Last 30 days: 39 matches, win rate 51%, net ELO +73.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.