Pediatrician

Russia
On FACEIT since 2025 143 matches tracked 81 matches in 30 days
ELO ▼ 1
2,418
30-day peak: 2,534
Rank EU
#69,102
Russia #18,102 in Russia
Last updated:

How does Pediatrician play?

Rating 0.97 (from 122 matches) K/R 0.73 ADR 81.7 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 122 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryMulti-killsHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 18%+7 pp · Ø 11% better than 80%
K/D 0.91−0.12 · Ø 1.03 better than 8%
Pistol kills per match 2.8
Knife kills 3 in 143 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 64%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 75%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 22x 4K, 4 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 11%
Enemies flashed per round 0.43+0.13 · Ø 0.30 better than 84%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.11, Rating +0.22, ADR +8.7, Win rate +4 pp
= Stayed the same
Headshots at 56%
▼ Got worse
ELO −130

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.76 (at the start 0.65). Just above the average (0.74).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −76 ELO
34 matches · 50% win rate
On Mirage −52 ELO
52 matches · 48% win rate
On Tuesdays −76 ELO, win rate 41%

Pediatrician loses the most ELO on Dust 2: −76 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.23 · Mirage
  2. Most kills in a match: 42 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
48% better than 36%
0.72 better than 39%
80.7 better than 48%
0.97 better than 27%
46% of 339 duels better than 20%
50% of 6 situations better than 82%
Dust 234
50% better than 43%
0.79 better than 72%
85.2 better than 70%
1.07 better than 60%
49% of 189 duels better than 34%
25% of 16 situations better than 19%
Anubis18
33% better than 4%
0.68 better than 17%
78.9 better than 37%
0.85 better than 2%
42% of 122 duels better than 7%
17% of 6 situations better than 9%
Ancient14
57% -
0.69 -
78.6 -
0.97-
47% of 77 duels -
50% of 2 situations -
Nuke14
43% -
0.72 -
83.1 -
1.00-
39% of 75 duels -
0% of 4 situations -
Inferno6
50% -
0.71 -
84.4 -
0.89-
49% of 39 duels -
33% of 3 situations -
Cache4
25% -
0.65 -
80.7 -
0.85-
45% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pediatrician plays

Across 143 matches Pediatrician averages K/R 0.73 and ADR 81.7; the rating across the 122 rated matches is 0.97. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 80%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 56% headshots. The strongest map is Ancient with a 57% win rate in 14 matches. In 45 of 122 matches the rating was 1.10 or higher (37%), in 52 it was below 0.90. In 100 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: October 2026 at 1.02. Pediatrician loses the most ELO on Dust 2 (−76 ELO, win rate 50%). Things go best in match 1 of the day (−87 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, −87 ELO. Improved over the last three months: K/R +0.11, Rating +0.22, ADR +8.7, Win rate +4 pp. Got weaker: ELO −130. Unchanged in recent months: Headshots at 56%. Last 30 days: 81 matches, win rate 46%, net ELO −115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.