PeNy4

Poland
On FACEIT since 2016 181 matches tracked 45 matches in 30 days
Last updated:

How does PeNy4 play?

Rating 1.02 K/R 0.74 ADR 83.2 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 181 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.01−0.02 · Ø 1.03 better than 37%
Pistol kills per match 2.7
Zeus kills2 in 181 matches
Knife kills 4 in 181 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 10x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 62%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 42%, Win rate at 48%
▼ Got worse
K/R −0.05, Rating −0.11, ADR −5.3, ELO −68

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.74).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −49 ELO
46 matches · 48% win rate
On Dust 2 −45 ELO
29 matches · 52% win rate
Between 12:00 and 18:00 +30 ELO, win rate 40%
On Sundays −41 ELO, win rate 40%

PeNy4 loses the most ELO on Mirage: −49 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 2.14 · Nuke

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
48% better than 36%
0.80 better than 74%
90.1 better than 87%
1.08 better than 64%
52% of 203 duels better than 54%
36% of 44 situations better than 43%
Dust 229
52% right on the average
0.75 better than 54%
81.1 right on the average
1.02 better than 43%
46% of 130 duels better than 20%
41% of 17 situations better than 62%
Ancient28
29% better than 3%
0.68 better than 18%
78.5 better than 32%
0.90 better than 9%
40% of 168 duels better than 4%
25% of 20 situations better than 19%
Anubis23
52% better than 49%
0.72 better than 36%
81.1 better than 51%
1.01 better than 38%
48% of 121 duels better than 26%
50% of 14 situations better than 80%
Inferno18
39% better than 10%
0.71 better than 28%
82.4 better than 48%
0.95 better than 14%
49% of 89 duels better than 27%
38% of 8 situations right on the average
Nuke18
61% better than 71%
0.76 right on the average
82.4 better than 48%
1.06 right on the average
48% of 90 duels better than 23%
31% of 16 situations better than 24%
Cache17
65% -
0.75 -
79.9 -
1.11-
50% of 76 duels -
64% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PeNy4 plays

Across 181 matches PeNy4 averages K/R 0.74, ADR 83.2 and a rating of 1.02. Most room to improve: Headshot rate at 42%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 42% headshots. The strongest map is Cache with a 65% win rate in 17 matches. In 69 of 181 matches the rating was 1.10 or higher (38%), in 72 it was below 0.90. In 106 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. PeNy4 loses the most ELO on Mirage (−49 ELO, win rate 48%). Things go best in match 1 of the day (−113 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, −113 ELO. Got weaker: K/R −0.05, Rating −0.11, ADR −5.3, ELO −68. Unchanged in recent months: Headshots at 42%, Win rate at 48%. Last 30 days: 45 matches, win rate 51%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.