PeCotetZ

Romania
On FACEIT since 2016 190 matches tracked 40 matches in 30 days
ELO ▲ 144
2,026
30-day peak: 2,026
Rank EU
#225,129
Romania #2,802 in Romania
Last updated:

How does PeCotetZ play?

Rating 1.01 K/R 0.72 ADR 83.8 from 190 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 190 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 13%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 75%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (48%).

Headshot rate 41%−7 pp · Ø 48% better than 13%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 3.2
Knife kills 2 in 190 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 29%
MVPs per match 2.1−0.1 · Ø 2.2 better than 30%
4Ks and aces 27x 4K, 6 aces in 137 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.7 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 8.7+4.5 · Ø 4.2 better than 99%
Enemies flashed per round 0.61+0.33 · Ø 0.28 better than 98%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +131
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 83.3, Headshots at 41%
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.72 (at the start 0.74). Right on the average (0.72).

Patterns

From the last 190 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −79 ELO
48 matches · 38% win rate
On Mirage −36 ELO
48 matches · 44% win rate
Between 12:00 and 18:00 −86 ELO, win rate 47%
On Wednesdays −79 ELO, win rate 46%

PeCotetZ loses the most ELO in match 1 of the day: −79 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.70 · Dust 2
  2. Most kills in a match: 34 · Cache
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 190 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
63% better than 87%
0.75 better than 60%
89.6 better than 88%
1.06 better than 66%
56% of 319 duels better than 79%
41% of 41 situations better than 60%
Mirage48
44% better than 26%
0.68 better than 25%
79.9 better than 49%
0.94 better than 24%
43% of 187 duels better than 13%
25% of 40 situations better than 16%
Anubis29
45% better than 32%
0.73 better than 47%
83.4 better than 67%
1.02 right on the average
46% of 119 duels better than 22%
20% of 15 situations better than 14%
Nuke14
64% -
0.74 -
87.1 -
1.00-
54% of 68 duels -
30% of 10 situations -
Ancient13
23% -
0.72 -
76.1 -
1.06-
46% of 52 duels -
27% of 11 situations -
Cache13
85% -
0.71 -
82.0 -
1.01-
50% of 44 duels -
22% of 9 situations -
Inferno12
50% -
0.69 -
80.6 -
0.98-
52% of 48 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PeCotetZ plays

Across 190 matches PeCotetZ averages K/R 0.72, ADR 83.8 and a rating of 1.01. Biggest strength: Utility damage per round at 8.7, better than 99% of level 9 players. Most room to improve: Headshot rate at 41%, better than only 13% of level 9 players. Averages 15.8 kills per match with 41% headshots. The strongest map is Cache with a 85% win rate in 13 matches. In 67 of 190 matches the rating was 1.10 or higher (35%), in 75 it was below 0.90. In 137 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: October 2026 at 1.03. PeCotetZ loses the most ELO in match 1 of the day (−79 ELO, win rate 38%). Things go best in match 2 of the day (+19 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +19 ELO. Improved over the last three months: ELO +131. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 83.3, Headshots at 41%. Last 30 days: 40 matches, win rate 48%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.