Pawel419

Poland
On FACEIT since 2014 88 matches tracked 72 matches in 30 days
ELO ▲ 318
2,470
30-day peak: 2,470
Rank NA ▲ 1,417 places
#1,780
Poland #14 in Poland
30 days · prev. #3,197 · best #1,780
Last updated:

How does Pawel419 play?

Rating 1.08 K/R 0.78 ADR 90.0 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 88 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so just below the average (50%).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 75%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 21x 4K, 3 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Pawel419 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.79
NovDecJanFebMarAprMayJunJulAugSepOct

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 3.38 · Dust 2
  3. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
69% better than 94%
0.78 better than 67%
91.1 better than 88%
1.13 better than 76%
46% of 148 duels better than 23%
29% of 14 situations better than 26%
Mirage25
52% right on the average
0.79 better than 69%
95.0 better than 94%
1.03 better than 47%
49% of 124 duels better than 36%
44% of 16 situations better than 69%
Ancient11
73% -
0.81 -
88.1 -
1.12-
59% of 68 duels -
67% of 6 situations -
Anubis8
25% -
0.72 -
79.8 -
0.96-
48% of 27 duels -
57% of 7 situations -
Inferno7
71% -
0.92 -
102.6 -
1.30-
62% of 39 duels -
67% of 3 situations -
Nuke6
67% -
0.73 -
79.7 -
0.97-
38% of 26 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pawel419 plays

Across 88 matches Pawel419 averages K/R 0.78, ADR 90.0 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 90.0, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 49% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 37 of 88 matches the rating was 1.10 or higher (42%), in 27 it was below 0.90. In 72 matches with detailed stats: 21 4Ks and 3 aces. Things go best on Mirage (+98 ELO, win rate 52%). Last 30 days: 72 matches, win rate 65%, net ELO +154.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.