Pavlent1yy

Belarus
On FACEIT since 2020 33 matches tracked 33 matches in 30 days
ELO
2,515
30-day peak: 2,569
Rank EU
#50,279
Belarus #1,213 in Belarus
Last updated:

How does Pavlent1yy play?

Rating 1.04 K/R 0.74 ADR 78.9 from 33 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 33 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 15%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 46%−6 pp · Ø 52% better than 10%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (51%).

Headshot rate 39%−12 pp · Ø 51% better than 3%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 26%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 7x 4K, 0 aces in 33 matches

Utility and deaths

Average
Nades, flashes and deaths

0.80 enemies flashed per round and so well above the average (0.30).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.2−1.9 · Ø 4.1 better than 6%
Enemies flashed per round 0.80+0.50 · Ø 0.30 better than 99%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Pavlent1yy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 33 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

Soon this shows where Pavlent1yy loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 11 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 1.53 · Anubis
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 33 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage11
64% -
0.77 -
83.7 -
1.07-
56% of 48 duels -
33% of 6 situations -
Anubis7
57% -
0.72 -
72.4 -
1.06-
41% of 27 duels -
50% of 6 situations -
Dust 27
29% -
0.65 -
73.9 -
0.81-
42% of 31 duels -
29% of 7 situations -
Ancient3
67% -
0.74 -
82.1 -
1.11-
38% of 16 duels -
0% of 1 situations -
Nuke3
33% -
0.87 -
90.9 -
1.29-
38% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Pavlent1yy plays

Across 33 matches Pavlent1yy averages K/R 0.74, ADR 78.9 and a rating of 1.04. Most room to improve: Headshot rate at 39%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 39% headshots. In 13 of 33 matches the rating was 1.10 or higher (39%), in 11 it was below 0.90. In 33 matches with detailed stats: 7 4Ks and 0 aces. Last 30 days: 33 matches, win rate 55%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.