Pars1val03

Russia
169 matches tracked 36 matches in 30 days
Last updated:

How does Pars1val03 play?

Rating 1.05 K/R 0.77 ADR 87.1 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 169 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 13%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 49%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (48%).

Headshot rate 44%−4 pp · Ø 48% better than 26%
AWP share of kills 35%+24 pp · Ø 11% better than 99%
K/D 1.02+0.02 · Ø 1.00 better than 55%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.3%+1.2 pp · Ø 13.1% better than 77%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 76%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 37x 4K, 7 aces in 169 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.08−0.20 · Ø 0.28 better than 4%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
Whether Pars1val03 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 169 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
30 matches · 40% win rate
On Dust 2 −7 ELO
68 matches · 56% win rate
On Sundays +56 ELO, win rate 43%

Pars1val03 loses the most ELO on Mirage: −48 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Dust 2
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
56% better than 69%
0.77 better than 70%
88.3 better than 85%
1.07 better than 69%
55% of 431 duels better than 74%
34% of 44 situations better than 41%
Mirage30
40% better than 15%
0.76 better than 64%
85.4 better than 76%
1.02 better than 52%
53% of 156 duels better than 65%
27% of 11 situations better than 20%
Anubis29
31% better than 5%
0.67 better than 19%
78.3 better than 38%
0.89 better than 11%
47% of 150 duels better than 27%
20% of 10 situations better than 14%
Ancient17
59% better than 77%
0.89 better than 97%
94.7 better than 96%
1.22 better than 95%
46% of 80 duels better than 23%
45% of 11 situations better than 70%
Inferno10
50% -
0.74 -
85.8 -
1.06-
43% of 44 duels -
29% of 7 situations -
Nuke9
56% -
0.81 -
92.9 -
1.11-
53% of 60 duels -
25% of 4 situations -
Cache6
67% -
0.83 -
94.3 -
1.15-
59% of 22 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pars1val03 plays

Across 169 matches Pars1val03 averages K/R 0.77, ADR 87.1 and a rating of 1.05. Biggest strength: Damage per round (ADR) at 87.1, better than 88% of level 9 players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 9 players. Averages 17.0 kills per match with 44% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 65 of 169 matches the rating was 1.10 or higher (38%), in 60 it was below 0.90. In 169 matches with detailed stats: 37 4Ks and 7 aces. Best month by rating: September 2026 at 1.10. Pars1val03 loses the most ELO on Mirage (−48 ELO, win rate 40%). Things go best on Anubis (+3 ELO, win rate 31%). Match no. 1 of the day goes best: 54% win rate, −67 ELO. Last 30 days: 36 matches, win rate 44%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.