Parlament148

Russia
On FACEIT since 2020 23 matches tracked 23 matches in 30 days
ELO ▼ 50
2,187
30-day peak: 2,237
Rank EU
#140,804
Russia #40,092 in Russia
Last updated:

How does Parlament148 play?

Rating 0.84 K/R 0.61 ADR 66.9 from 23 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.21 ConsistencyShare of matches with a rating of 0.90 or higher. 35%
Rating distribution from 23 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 35% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

38% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 38%−13 pp · Ø 51% better than 1%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

0.83 K/D and so clearly below the average (1.02).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.83−0.19 · Ø 1.02 better than 2%
Pistol kills per match 2.2
Zeus kills1 in 23 matches
Knife kills 2 in 23 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.0% of rounds and so well below the average (4.1%).

2K rounds 11.0%−2.3 pp · Ø 13.3% better than 5%
3K rounds 2.0%−2.1 pp · Ø 4.1% better than 1%
MVPs per match 1.7−0.6 · Ø 2.3 better than 3%
4Ks and aces 3x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 46%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Patterns

Soon this shows where Parlament148 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 9 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 25 · Mirage
  2. Longest win streak: 3 wins in a row · Anubis
  3. Highest rating in a match: 1.22 · Mirage

Maps in detail

from the last 23 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage9
56% -
0.61 -
68.3 -
0.88-
45% of 42 duels -
33% of 3 situations -
Anubis4
25% -
0.69 -
70.1 -
0.97-
25% of 20 duels -
50% of 4 situations -
Dust 24
25% -
0.56 -
66.9 -
0.73-
39% of 18 duels -
20% of 5 situations -
Cache3
0% -
0.58 -
58.8 -
0.81-
45% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Parlament148 plays

Across 23 matches Parlament148 averages K/R 0.61, ADR 66.9 and a rating of 0.84. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.84, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 55% headshots. In 3 of 23 matches the rating was 1.10 or higher (13%), in 15 it was below 0.90. In 23 matches with detailed stats: 3 4Ks and 0 aces. Last 30 days: 23 matches, win rate 35%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.