Papuga_

Poland
On FACEIT since 2021 277 matches tracked 88 matches in 30 days
Last updated:
Next update possible in 16m 14s

How does Papuga_ play?

Rating 1.00 K/R 0.72 ADR 79.7 from 277 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 277 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.01−0.02 · Ø 1.03 better than 37%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 37x 4K, 2 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so clearly above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 67%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 47%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, ELO +533
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 79.7, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 277 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +46 ELO
35 matches · 43% win rate
On Thursdays +77 ELO, win rate 45%

Papuga_ loses the most ELO in match 4 of the day: +46 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Anubis
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 41 · Nuke

Maps in detail

from the last 277 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
58% better than 75%
0.68 better than 20%
75.6 better than 22%
0.92 better than 13%
49% of 313 duels better than 35%
35% of 49 situations better than 39%
Anubis66
55% better than 60%
0.71 better than 30%
80.3 better than 45%
1.02 better than 43%
52% of 276 duels right on the average
48% of 46 situations better than 75%
Ancient44
59% better than 70%
0.79 better than 70%
85.0 better than 68%
1.10 better than 70%
54% of 188 duels better than 64%
33% of 36 situations better than 38%
Dust 239
51% better than 48%
0.72 better than 38%
79.0 better than 38%
1.00 better than 35%
55% of 164 duels better than 67%
54% of 24 situations better than 89%
Cache29
55% -
0.75 -
83.8 -
1.03-
47% of 140 duels -
47% of 17 situations -
Nuke22
27% better than 1%
0.76 right on the average
78.1 better than 30%
1.03 better than 43%
55% of 116 duels better than 61%
20% of 20 situations better than 12%
Inferno4
0% -
0.66 -
70.8 -
0.85-
35% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Papuga_ plays

Across 277 matches Papuga_ averages K/R 0.72, ADR 79.7 and a rating of 1.00. Most room to improve: Headshot rate at 42%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 42% headshots. The strongest map is Ancient with a 59% win rate in 44 matches. In 95 of 277 matches the rating was 1.10 or higher (34%), in 110 it was below 0.90. In 249 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. Papuga_ loses the most ELO in match 4 of the day (+46 ELO, win rate 43%). Things go best on Mirage (+89 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +84 ELO. Improved over the last three months: Headshots +4 pp, ELO +533. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 79.7, Win rate at 53%. Last 30 days: 88 matches, win rate 52%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.