Papo4ka_epta

Russia
On FACEIT since 2016 67 matches tracked 58 matches in 30 days
Last updated:

How does Papo4ka_epta play?

Rating 0.95 K/R 0.66 ADR 77.2 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 67 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 10% normal 0.90 to 1.09 33% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 94%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 21%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 0.96−0.08 · Ø 1.04 better than 16%
Pistol kills per match 2.9
Knife kills 1 in 67 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.1% of rounds and so well below the average (13.6%).

2K rounds 10.1%−3.5 pp · Ø 13.6% better than 1%
3K rounds 3.0%−1.2 pp · Ø 4.2% better than 6%
MVPs per match 1.8−0.6 · Ø 2.4 better than 3%
4Ks and aces 11x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (4.1).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 6.2+2.1 · Ø 4.1 better than 92%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 67%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Papo4ka_epta is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches, all from the last 3 months.

Kills per round (K/R)

0.63
SepOct

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −75 ELO
20 matches · 55% win rate
Between 6:00 and 12:00 +25 ELO, win rate 46%

Papo4ka_epta loses the most ELO on Dust 2: −75 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Inferno
  2. Highest rating in a match: 1.67 · Mirage
  3. Most kills in a match: 26 · Dust 2

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
41% better than 11%
0.68 better than 18%
78.4 better than 33%
0.95 better than 18%
49% of 82 duels better than 32%
36% of 22 situations better than 43%
Dust 220
55% better than 59%
0.67 better than 15%
79.6 better than 40%
0.97 better than 24%
61% of 66 duels better than 91%
26% of 19 situations better than 17%
Ancient12
67% -
0.71 -
76.4 -
1.02-
59% of 27 duels -
50% of 20 situations -
Anubis6
33% -
0.53 -
69.1 -
0.81-
42% of 12 duels -
33% of 6 situations -
Inferno3
67% -
0.66 -
82.2 -
0.86-
73% of 11 duels -
0% of 2 situations -
Nuke3
67% -
0.60 -
71.9 -
0.85-
20% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Papo4ka_epta plays

Across 67 matches Papo4ka_epta averages K/R 0.66, ADR 77.2 and a rating of 0.95. Biggest strength: Utility damage per round at 6.2, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.2 kills per match with 46% headshots. The strongest map is Ancient with a 67% win rate in 12 matches. In 18 of 67 matches the rating was 1.10 or higher (27%), in 27 it was below 0.90. In 67 matches with detailed stats: 11 4Ks and 1 ace. Papo4ka_epta loses the most ELO on Dust 2 (−75 ELO, win rate 55%). Last 30 days: 58 matches, win rate 52%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.