Papo4ka220

Kazakhstan
On FACEIT since 2019 67 matches tracked 67 matches in 30 days
ELO ▲ 241
2,333
30-day peak: 2,371
Rank EU
#90,363
Kazakhstan #3,279 in Kazakhstan
Last updated:

How does Papo4ka220 play?

Rating 1.04 K/R 0.73 ADR 79.4 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 67 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 31% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so just below the average (50%).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 3.3
Zeus kills3 in 67 matches
Knife kills 1 in 67 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 73%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 11x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.29).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 2%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 44%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Longest win streak: 6 wins in a row · Inferno
  3. Highest rating in a match: 2.01 · Ancient

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
56% better than 66%
0.70 better than 29%
78.1 better than 33%
0.99 better than 34%
53% of 98 duels better than 61%
46% of 13 situations better than 74%
Dust 216
56% better than 66%
0.76 better than 57%
77.0 better than 29%
1.12 better than 73%
58% of 65 duels better than 83%
50% of 8 situations better than 81%
Ancient13
46% -
0.73 -
80.0 -
0.97-
41% of 39 duels -
40% of 10 situations -
Anubis6
50% -
0.76 -
86.2 -
1.19-
47% of 15 duels -
33% of 6 situations -
Nuke3
0% -
0.72 -
84.3 -
0.97-
50% of 16 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Papo4ka220 plays

Across 67 matches Papo4ka220 averages K/R 0.73, ADR 79.4 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 49% headshots. The strongest map is Mirage with a 56% win rate in 27 matches. In 25 of 67 matches the rating was 1.10 or higher (37%), in 21 it was below 0.90. In 67 matches with detailed stats: 11 4Ks and 1 ace. Things go best on Mirage (+80 ELO, win rate 56%). From match no. 5 of the day on, things go best: 61% win rate. Last 30 days: 67 matches, win rate 52%, net ELO +80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.