PanSar_3

Ukraine
129 matches tracked 31 matches in 30 days
Last updated:

How does PanSar_3 play?

Rating 1.03 (from 108 matches) K/R 0.74 ADR 81.6 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 108 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average. More 1v1 and 1v2 wins than the level 4 average.
EntryClutcher
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Level 4

Compared with 653 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 91%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 53%
Clutch 1v2 won 35%+14 pp · Ø 21% better than 99%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so slightly above the average (0.95).

Headshot rate 40%−3 pp · Ø 43% better than 37%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.03+0.08 · Ø 0.95 better than 84%
Pistol kills per match 2.5
Knife kills 4 in 129 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.6%).

2K rounds 13.8%+1.2 pp · Ø 12.6% better than 85%
3K rounds 4.1%+0.5 pp · Ø 3.6% better than 76%
MVPs per match 2.2+0.1 · Ø 2.1 better than 70%
4Ks and aces 10x 4K, 0 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 4.5+0.8 · Ø 3.7 better than 69%
Enemies flashed per round 0.16−0.07 · Ø 0.23 better than 32%
Deaths per round 71%−2 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 82.7, Headshots at 39%, Win rate at 51%
▼ Got worse
ELO −143

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.74 (at the start 0.73). Slightly above the average (0.70).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −29 ELO
22 matches · 59% win rate
On Dust 2 −28 ELO
43 matches · 49% win rate
Between 12:00 and 18:00 −76 ELO, win rate 41%
On Tuesdays −19 ELO, win rate 43%

PanSar_3 loses the most ELO on Anubis: −29 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.01 · Ancient
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
49% better than 51%
0.74 better than 75%
79.7 better than 66%
1.07 better than 86%
48% of 183 duels better than 44%
44% of 25 situations better than 70%
Mirage25
48% better than 45%
0.74 better than 72%
82.2 better than 77%
1.06 better than 84%
55% of 110 duels better than 87%
50% of 16 situations better than 83%
Anubis22
59% better than 79%
0.63 better than 22%
72.7 better than 28%
0.84 better than 16%
49% of 108 duels right on the average
31% of 13 situations better than 35%
Inferno20
50% better than 46%
0.79 better than 92%
88.9 better than 95%
1.09-
45% of 65 duels better than 30%
40% of 5 situations better than 65%
Ancient16
56% better than 70%
0.80 better than 93%
91.3 better than 98%
1.08 better than 89%
49% of 97 duels better than 58%
25% of 16 situations better than 19%

Compared with players on the same level who have at least 15 matches on the map.

How PanSar_3 plays

Across 129 matches PanSar_3 averages K/R 0.74 and ADR 81.6; the rating across the 108 rated matches is 1.03. Biggest strength: Rounds with first kill at 13%, better than 91% of level 4 players. Averages 16.0 kills per match with 40% headshots. The strongest map is Anubis with a 59% win rate in 22 matches. In 36 of 108 matches the rating was 1.10 or higher (33%), in 43 it was below 0.90. In 57 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 1.20. PanSar_3 loses the most ELO on Anubis (−29 ELO, win rate 59%). Got weaker: ELO −143. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 82.7, Headshots at 39%, Win rate at 51%. Last 30 days: 31 matches, win rate 52%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.