PanLET

Poland
340 matches tracked 142 matches in 30 days
Last updated:

How does PanLET play?

Rating 1.02 (from 177 matches) K/R 0.76 ADR 85.4 from 340 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 177 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average.
ClutcherEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (320 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 64%
Clutch 1v2 won 29%+8 pp better than 89%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 75%
AWP share of kills 18%+7 pp better than 81%
K/D 1.01−0.02 better than 40%
Pistol kills per match 2.8
Knife kills 8 in 340 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.8%+0.5 pp better than 58%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 70x 4K, 11 aces in 320 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 5.1+1.0 better than 77%
Enemies flashed per round 0.14−0.16 better than 10%
Rounds with a death 75%+4 pp better than 13%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.09, ADR +8.3, Headshots +10 pp, Win rate +26 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.77 (at the start 0.68).

Patterns

From the last 340 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −120 ELO
62 matches · 50% wins
On Anubis −73 ELO
61 matches · 44% wins
On Wednesdays −55 ELO, win rate 32%

PanLET loses the most ELO on Ancient: −120 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Cache
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 340 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
52% level
0.77 better than 64%
87.6 better than 80%
1.10 better than 68%
50% of 551 duels better than 42%
33% of 45 situations better than 37%
Ancient62
50% better than 41%
0.75 level
85.1 better than 68%
0.95 better than 22%
48% of 342 duels better than 32%
25% of 32 situations better than 21%
Anubis61
44% better than 20%
0.71 better than 33%
79.7 better than 43%
0.94 better than 16%
45% of 326 duels better than 17%
33% of 30 situations better than 40%
Nuke32
50% better than 30%
0.80 better than 65%
88.0 better than 72%
1.15-
53% of 199 duels better than 48%
39% of 18 situations better than 49%
Cache29
66% -
0.81 -
87.4 -
1.04-
51% of 190 duels -
50% of 14 situations -
Mirage28
36% better than 5%
0.75 better than 53%
85.6 better than 73%
0.98-
46% of 168 duels better than 21%
29% of 17 situations better than 22%
Inferno16
56% level
0.79 better than 72%
88.9 better than 81%
1.01-
54% of 111 duels better than 61%
33% of 3 situations better than 36%
Vertigo8
38% -
0.87 -
99.3 -
0.97-
54% of 52 duels -
56% of 18 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PanLET plays

Across 340 matches PanLET averages K/R 0.76 and ADR 85.4; the rating across the 177 rated matches is 1.02. Biggest strength: Rounds with first kill at 14%. That is better than 91% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 13% of players on level 10. On average 17.0 kills per match, 55% of them headshots. The strongest map is Cache with a 66% win rate in 29 matches. In 69 of 177 matches the rating was 1.10 or higher (39%), in 74 it was below 0.90. In 320 matches with detailed stats: 70 4Ks and 11 aces. Best month by rating: October 2026 at 1.03. PanLET loses the most ELO on Ancient (−120 ELO, win rate 50%). Things go best on Dust 2 (+79 ELO, win rate 52%). Improved over the last three months: K/R +0.09, ADR +8.3, Headshots +10 pp, Win rate +26 pp. Last 30 days: 142 matches, win rate 46%, ELO balance −88.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.