zavali_plz

French Southern Territories
On FACEIT since 2017 406 matches tracked 117 matches in 30 days
ELO ▲ 235
2,649
30-day peak: 2,863
Rank EU
#32,891
French Southern Territories #9 in French Southern Territories
Last updated:

How does zavali_plz play?

Rating 1.07 K/R 0.76 ADR 79.6 from 406 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 406 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (341 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 57%+5 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.05).

Headshot rate 49%−2 pp · Ø 51% better than 39%
AWP share of kills 35%+23 pp · Ø 12% better than 98%
K/D 1.10+0.05 · Ø 1.05 better than 64%
Pistol kills per match 3.2
Knife kills 17 in 406 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 54%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 67x 4K, 3 aces in 341 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 7%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 57%
Deaths per round 69%−2 pp · Ø 71% better than 74%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 80.0
▼ Got worse
Win rate −5 pp, ELO −126

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: November 2026 with 0.82. Last 3 months: 0.77 (at the start 0.75). Just above the average (0.75).

Patterns

From the last 406 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −115 ELO
64 matches · 45% win rate
On Inferno −31 ELO
48 matches · 54% win rate
Between 6:00 and 12:00 −240 ELO, win rate 44%
On Fridays −122 ELO, win rate 44%

zavali_plz loses the most ELO on Anubis: −115 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Most kills in a match: 35 · Dust 2
  3. Recorded match no. 250 · Ancient
  4. Highest rating in a match: 2.72 · Mirage

Maps in detail

from the last 406 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage122
47% better than 28%
0.75 right on the average
78.6 better than 36%
1.06 better than 56%
60% of 573 duels better than 90%
35% of 77 situations better than 39%
Dust 287
56% better than 63%
0.82 better than 79%
86.0 better than 70%
1.16 better than 80%
61% of 418 duels better than 91%
26% of 50 situations better than 18%
Anubis64
45% better than 23%
0.72 better than 36%
73.8 better than 12%
0.99 better than 30%
50% of 265 duels better than 39%
37% of 49 situations better than 46%
Ancient61
48% better than 30%
0.79 better than 65%
80.2 better than 38%
1.13 better than 74%
50% of 223 duels better than 36%
42% of 52 situations better than 60%
Inferno48
54% better than 43%
0.74 better than 37%
80.8 better than 35%
1.03 better than 32%
61% of 221 duels better than 85%
47% of 15 situations better than 73%
Nuke16
50% better than 35%
0.75 better than 47%
76.3 better than 24%
1.05 right on the average
49% of 83 duels better than 32%
62% of 21 situations better than 93%
Cache4
75% -
0.79 -
84.6 -
1.14-
63% of 30 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zavali_plz plays

Across 406 matches zavali_plz averages K/R 0.76, ADR 79.6 and a rating of 1.07. Biggest strength: Opening duels won at 57%, better than 86% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 49% headshots. The strongest map is Dust 2 with a 56% win rate in 87 matches. In 186 of 406 matches the rating was 1.10 or higher (46%), in 124 it was below 0.90. In 341 matches with detailed stats: 67 4Ks and 3 aces. Best month by rating: November 2026 at 1.16. zavali_plz loses the most ELO on Anubis (−115 ELO, win rate 45%). Things go best on Mirage (+56 ELO, win rate 47%). Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −5 pp, ELO −126. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 80.0. Last 30 days: 117 matches, win rate 50%, net ELO −105.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.