Pacologiczny

Poland
On FACEIT since 2014 307 matches tracked 62 matches in 30 days
ELO ▼ 26
2,036
30-day peak: 2,104
Rank EU
#218,019
Poland #12,529 in Poland
Last updated:
Next update possible in 1h 27m

How does Pacologiczny play?

Rating 0.98 K/R 0.72 ADR 82.9 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 307 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 0.94−0.09 · Ø 1.03 better than 19%
Pistol kills per match 3.1
Knife kills 1 in 307 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 44x 4K, 6 aces in 234 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +416
= Stayed the same
Headshots at 43%
▼ Got worse
K/R −0.06, Rating −0.09, ADR −6.9, Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −118 ELO
104 matches · 46% win rate
In match 4 of the day −89 ELO
40 matches · 45% win rate
Between 12:00 and 18:00 −42 ELO, win rate 43%
On Thursdays −10 ELO, win rate 36%

Pacologiczny loses the most ELO on Mirage: −118 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 2.86 · Cache

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
46% better than 30%
0.70 better than 32%
81.3 better than 54%
0.97 better than 30%
46% of 568 duels better than 21%
47% of 45 situations better than 76%
Ancient55
58% better than 69%
0.71 better than 33%
79.1 better than 38%
0.97 better than 29%
49% of 255 duels better than 37%
45% of 22 situations better than 73%
Anubis55
53% better than 58%
0.76 better than 62%
87.5 better than 83%
1.02 better than 48%
51% of 323 duels right on the average
32% of 31 situations better than 34%
Cache35
63% -
0.79 -
89.8 -
1.09-
51% of 215 duels -
36% of 14 situations -
Inferno20
55% right on the average
0.74 better than 44%
84.4 better than 61%
0.97 better than 21%
44% of 114 duels better than 10%
17% of 6 situations better than 8%
Dust 219
32% better than 3%
0.70 better than 30%
82.6 better than 62%
0.85 better than 4%
50% of 121 duels better than 43%
14% of 7 situations better than 5%
Nuke19
32% better than 3%
0.64 better than 7%
74.8 better than 18%
0.82 better than 1%
44% of 104 duels better than 11%
17% of 6 situations better than 8%

Compared with players on the same level who have at least 15 matches on the map.

How Pacologiczny plays

Across 307 matches Pacologiczny averages K/R 0.72, ADR 82.9 and a rating of 0.98. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 43% headshots. The strongest map is Cache with a 63% win rate in 35 matches. In 105 of 307 matches the rating was 1.10 or higher (34%), in 136 it was below 0.90. In 234 matches with detailed stats: 44 4Ks and 6 aces. Best month by rating: July 2026 at 1.05. Pacologiczny loses the most ELO on Mirage (−118 ELO, win rate 46%). Things go best on Ancient (+168 ELO, win rate 58%). Improved over the last three months: ELO +416. Got weaker: K/R −0.06, Rating −0.09, ADR −6.9, Win rate −7 pp. Unchanged in recent months: Headshots at 43%. Last 30 days: 62 matches, win rate 55%, net ELO +57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.