PaVoNviC

Venezuela
49 matches tracked
Last updated:

How does PaVoNviC play?

Rating 0.89 K/R 0.64 ADR 71.6 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 41%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 10% normal 0.90 to 1.09 22% weak 0.75 to 0.89 35% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most
Level 4

Compared with 706 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 16%
Opening duels won 50%+1 pp · Ø 49% better than 64%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 32%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 36%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so clearly below the average (43%).

Headshot rate 38%−5 pp · Ø 43% better than 24%
AWP share of kills 1%−11 pp · Ø 12% better than 8%
K/D 0.89−0.08 · Ø 0.97 better than 28%
Pistol kills per match 1.8

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.0% of rounds and so well below the average (3.8%).

2K rounds 11.3%−1.5 pp · Ø 12.8% better than 20%
3K rounds 2.0%−1.8 pp · Ø 3.8% better than 2%
MVPs per match 1.6−0.5 · Ø 2.1 better than 8%
4Ks and aces 7x 4K, 1 ace in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 47%+12 pp · Ø 35% better than 97%
Utility damage per round 7.2+3.5 · Ø 3.7 better than 96%
Enemies flashed per round 0.14−0.10 · Ø 0.24 better than 23%
Deaths per round 72%−1 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 4 average
Whether PaVoNviC is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 49 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 26 · Inferno
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 1.69 · Dust 2

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 45%
0.59 better than 9%
67.2 better than 7%
0.83 better than 11%
49% of 67 duels right on the average
19% of 21 situations better than 10%
Mirage12
42% -
0.72 -
76.5 -
0.96-
57% of 35 duels -
46% of 13 situations -
Anubis8
38% -
0.55 -
70.8 -
0.77-
29% of 24 duels -
50% of 8 situations -
Inferno4
100% -
0.75 -
81.1 -
1.17-
71% of 17 duels -
50% of 2 situations -
Ancient3
67% -
0.61 -
67.4 -
0.90-
46% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How PaVoNviC plays

Across 49 matches PaVoNviC averages K/R 0.64, ADR 71.6 and a rating of 0.89. Biggest strength: Utility hit rate at 47%, better than 97% of level 4 players. Most room to improve: 3K rounds at 2.0%, better than only 2% of level 4 players. Averages 14.2 kills per match with 38% headshots. The strongest map is Dust 2 with a 48% win rate in 21 matches. In 9 of 49 matches the rating was 1.10 or higher (18%), in 29 it was below 0.90. In 49 matches with detailed stats: 7 4Ks and 1 ace. Things go best on Dust 2 (+51 ELO, win rate 48%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.