PaSHaGaSHiSH

Russia
On FACEIT since 2019 81 matches tracked 60 matches in 30 days
ELO ▲ 89
2,143
30-day peak: 2,195
Rank EU
#160,372
Russia #45,275 in Russia
Last updated:

How does PaSHaGaSHiSH play?

Rating 0.90 K/R 0.63 ADR 69.8 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 81 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 5% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 36%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

40% of opening duels won and so well below the average (51%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 40%−11 pp · Ø 51% better than 1%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.90−0.12 · Ø 1.02 better than 10%
Pistol kills per match 2.0
Knife kills 2 in 81 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.1%).

2K rounds 11.9%−1.4 pp · Ø 13.3% better than 15%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 6%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 8x 4K, 0 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 78%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether PaSHaGaSHiSH is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches, all from the last 3 months.

Kills per round (K/R)

0.65
SepOct

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
31 matches · 55% win rate

PaSHaGaSHiSH loses the most ELO on Mirage: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Nuke
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 1.93 · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 64%
0.60 better than 3%
66.3 better than 2%
0.88 better than 9%
39% of 95 duels better than 3%
44% of 25 situations better than 67%
Dust 222
32% better than 3%
0.61 better than 4%
68.5 better than 3%
0.86 better than 4%
38% of 112 duels better than 3%
69% of 16 situations better than 99%
Ancient11
73% -
0.68 -
77.9 -
0.94-
50% of 36 duels -
67% of 6 situations -
Anubis6
83% -
0.61 -
69.5 -
0.88-
44% of 18 duels -
33% of 3 situations -
Nuke6
17% -
0.81 -
82.1 -
1.17-
36% of 14 duels -
29% of 7 situations -
Cache3
33% -
0.61 -
64.7 -
0.83-
38% of 8 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PaSHaGaSHiSH plays

Across 81 matches PaSHaGaSHiSH averages K/R 0.63, ADR 69.8 and a rating of 0.90. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 40%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 53% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 18 of 81 matches the rating was 1.10 or higher (22%), in 41 it was below 0.90. In 81 matches with detailed stats: 8 4Ks and 0 aces. PaSHaGaSHiSH loses the most ELO on Mirage (−25 ELO, win rate 55%). Things go best from match 5 of the day (−25 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, −25 ELO. Last 30 days: 60 matches, win rate 52%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.