P_NAKARIN

Thailand
101 matches tracked 20 matches in 30 days
ELO
2,035
Peak across the last 101 matches: 2,035
Rank SEA ▲ 1,411 places
#5,602
Thailand #512 in Thailand
30 days · prev. #7,013 · best #3,894
Last updated:

How does P_NAKARIN play?

Rating 1.11 K/R 0.80 ADR 83.9 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 101 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 24% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most
Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Strength
Last one alive

51% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 96%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 70%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (0.98).

Headshot rate 50%+2 pp · Ø 48% better than 60%
AWP share of kills 4%−6 pp · Ø 10% better than 24%
K/D 1.14+0.16 · Ø 0.98 better than 88%
Pistol kills per match 2.3
Knife kills 1 in 101 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (12.9%).

2K rounds 16.0%+3.1 pp · Ø 12.9% better than 96%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.5+0.3 · Ø 2.2 better than 78%
4Ks and aces 15x 4K, 0 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 70%−3 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 9 average
Whether P_NAKARIN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 101 matches, all from the last 3 months.

Kills per round (K/R)

0.80
AugSepOct

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −46 ELO
30 matches · 47% win rate
Between 12:00 and 18:00 −24 ELO, win rate 41%

P_NAKARIN loses the most ELO on Dust 2: −46 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Cache
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
47% better than 36%
0.85 better than 94%
86.8 better than 82%
1.18 better than 92%
56% of 102 duels better than 78%
37% of 19 situations better than 48%
Mirage27
41% better than 20%
0.72 better than 45%
78.0 better than 41%
0.99 better than 43%
36% of 85 duels better than 2%
71% of 17 situations better than 98%
Ancient17
59% better than 75%
0.78 better than 72%
84.0 better than 69%
1.11 better than 82%
54% of 50 duels better than 67%
46% of 13 situations better than 73%
Inferno13
46% -
0.79 -
85.9 -
1.08-
56% of 45 duels -
63% of 16 situations -
Anubis9
56% -
0.85 -
83.9 -
1.17-
43% of 23 duels -
33% of 6 situations -
Cache3
67% -
1.00 -
104.8 -
1.37-
57% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P_NAKARIN plays

Across 101 matches P_NAKARIN averages K/R 0.80, ADR 83.9 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 51%, better than 96% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 9 players. Averages 17.4 kills per match with 50% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 52 of 101 matches the rating was 1.10 or higher (51%), in 29 it was below 0.90. In 101 matches with detailed stats: 15 4Ks and 0 aces. P_NAKARIN loses the most ELO on Dust 2 (−46 ELO, win rate 47%). Last 30 days: 20 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.