PSIX070

KZ
196 matches tracked 22 matches in 30 days
Last updated:

How does PSIX070 play?

Rating 1.11 (from 22 matches) K/R 0.75 ADR 83.8 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 68%
Rating spread from 22 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 27% normal 0.90 to 1.09 14% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. Higher headshot rate than the level 10 average.
Multi-killsEntryHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 91%
Opening duels won 55%+4 pp better than 77%

Clutch

Average
Last one alive
Clutch 1v1 won 51%+12 pp better than 96%
Clutch 1v2 won 13%−8 pp better than 6%
Clutch kills per match 1.4−0.2 better than 26%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 57%+6 pp better than 83%
AWP share of kills 14%+3 pp better than 71%
K/D 1.01−0.02 better than 38%
Pistol kills per match 2.6
Knife kills 2 in 196 matches

Impact

Average
Damage and big rounds
Rounds with 2K 15.8%+2.5 pp better than 91%
Rounds with 3K 4.7%+0.6 pp better than 72%
MVPs per match 2.4+0.1 better than 58%
4Ks and aces 39x 4K, 7 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 24%
Utility damage per round 4.10.0 level
Enemies flashed per round 0.34+0.04 better than 62%
Rounds with a death 74%+2.0 pp better than 18%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.18, ADR +15.9
= Stayed the same
Headshots at 57%, ELO at 2,119
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.80 (at the start 0.62).

Patterns

From the last 196 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −53 ELO
54 matches · 46% wins
In match 2 of the day −23 ELO
23 matches · 43% wins

PSIX070 loses the most ELO on Mirage: −53 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 45 · Mirage

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
58% better than 72%
0.77 better than 65%
85.1 better than 71%
1.17–
54% of 375 duels better than 66%
53% of 43 situations better than 86%
Mirage54
46% better than 27%
0.77 better than 63%
85.4 better than 72%
1.01–
52% of 327 duels level
37% of 19 situations better than 44%
Ancient35
57% better than 66%
0.68 better than 19%
78.2 better than 32%
1.02–
44% of 193 duels better than 13%
36% of 22 situations better than 46%
Anubis15
33% better than 5%
0.79 better than 71%
88.8 better than 85%
0.96–
59% of 99 duels better than 85%
50% of 8 situations better than 76%
Nuke9
22% –
0.72 –
78.8 –
1.26–
56% of 43 duels –
67% of 3 situations –
Inferno6
50% –
0.76 –
80.2 –
-
47% of 30 duels –
0% of 4 situations –
Cache5
0% –
0.79 –
87.5 –
-
47% of 32 duels –
50% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How PSIX070 plays

Across 196 matches PSIX070 averages K/R 0.75 and ADR 83.8; the rating across the 22 rated matches is 1.11. Biggest strength: Clutch 1v1 won at 51%. That is better than 96% of players on level 10. Most room to improve: Rounds with a death at 74%. That is better than only 18% of players on level 10. On average 16.8 kills per match, 57% of them headshots. The strongest map is Dust 2 with a 58% win rate in 72 matches. In 12 of 22 matches the rating was 1.10 or higher (55%), in 7 it was below 0.90. In 127 matches with detailed stats: 39 4Ks and 7 aces. Best month by rating: September 2026 at 1.09. PSIX070 loses the most ELO on Mirage (−53 ELO, win rate 46%). Things go best on Ancient (+20 ELO, win rate 57%). Improved over the last three months: K/R +0.18, ADR +15.9. Got weaker: Win rate −3 pp. Unchanged in recent months: Headshots at 57%, ELO at 2,119. Last 30 days: 22 matches, win rate 55%, ELO balance +22.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.