PROXYBEAST

Bulgaria
104 matches tracked
Last updated:

How does PROXYBEAST play?

Rating 1.03 K/R 0.74 ADR 79.0 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 104 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 26% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (18 matches).

Level 8

Compared with 1,218 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 14% no comparison
Opening duels won 53% no comparison

Clutch

Last one alive
Clutch 1v1 won 13% no comparison
Clutch 1v2 won 11% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.00).

Headshot rate 50%+3 pp · Ø 47% better than 68%
AWP share of kills 19% no comparison
K/D 1.04+0.04 · Ø 1.00 better than 71%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 15.4% no comparison
3K rounds 6.0% no comparison
MVPs per match 2.4+0.2 · Ø 2.2 better than 73%
4Ks and aces 2x 4K, 0 aces in 18 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 29% no comparison
Utility damage per round 3.6 no comparison
Enemies flashed per round 0.45 no comparison
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
Whether PROXYBEAST is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 18 matches from the last 3 months and 86 before.

Kills per round (K/R)

0.80
JulAugSepOct

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Dust 2
  2. Highest rating in a match: 2.15 · Ancient
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis28
57% better than 69%
0.79 better than 79%
82.3 better than 65%
1.09 better than 77%
56% of 95 duels better than 80%
27% of 15 situations better than 22%
Dust 228
57% better than 71%
0.76 better than 71%
80.0 better than 54%
1.05 better than 66%
49% of 118 duels better than 43%
16% of 19 situations better than 7%
Ancient18
44% better than 27%
0.74 better than 60%
80.0 better than 53%
1.06 better than 74%
52% of 66 duels better than 60%
64% of 11 situations better than 96%
Mirage17
65% better than 92%
0.68 better than 27%
75.4 better than 28%
0.92 better than 19%
40% of 65 duels better than 7%
25% of 8 situations better than 17%
Nuke7
43% -
0.74 -
75.8 -
1.04-
54% of 26 duels -
50% of 4 situations -
Inferno5
20% -
0.70 -
73.9 -
0.93-
57% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PROXYBEAST plays

Across 104 matches PROXYBEAST averages K/R 0.74, ADR 79.0 and a rating of 1.03. Averages 16.5 kills per match with 50% headshots. The strongest map is Mirage with a 65% win rate in 17 matches. In 42 of 104 matches the rating was 1.10 or higher (40%), in 42 it was below 0.90. In 18 matches with detailed stats: 2 4Ks and 0 aces. Things go best on Anubis (+94 ELO, win rate 57%). Last 30 days: 1 matches, win rate 0%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.