POTERAK

Poland
167 matches tracked 82 matches in 30 days
Last updated:

How does POTERAK play?

Rating 0.93 K/R 0.70 ADR 81.7 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 167 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−2 pp · Ø 49% better than 32%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 70%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 24%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.97).

Headshot rate 47%+3 pp · Ø 44% better than 70%
AWP share of kills 3%−8 pp · Ø 11% better than 21%
K/D 0.90−0.07 · Ø 0.97 better than 28%
Pistol kills per match 2.5
Knife kills 12 in 167 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so right on the average (3.7%).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 53%
3K rounds 3.7%0.0 pp · Ø 3.7% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 54%
4Ks and aces 20x 4K, 1 ace in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 6.0+2.2 · Ø 3.8 better than 87%
Enemies flashed per round 0.250.00 · Ø 0.25 right on the average
Deaths per round 78%+5 pp · Ø 73% better than 8%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Rating at 0.93, ADR at 81.1, Headshots at 47%, Win rate at 47%
▼ Got worse
ELO −137

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.69 (at the start 0.71). Just below the average (0.71).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −179 ELO
36 matches · 33% win rate
On Anubis −22 ELO
35 matches · 57% win rate
On Tuesdays −41 ELO, win rate 42%

POTERAK loses the most ELO on Dust 2: −179 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 1.92 · Ancient

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient44
41% better than 19%
0.71 better than 54%
82.7 better than 75%
0.95 right on the average
49% of 192 duels right on the average
47% of 19 situations better than 78%
Dust 236
33% better than 7%
0.66 better than 28%
78.2 better than 51%
0.90 better than 23%
46% of 188 duels better than 31%
36% of 11 situations better than 48%
Anubis35
57% better than 72%
0.71 right on the average
83.4 better than 79%
0.94 better than 38%
52% of 162 duels better than 67%
40% of 15 situations better than 60%
Mirage23
57% better than 78%
0.71 better than 54%
82.0 better than 72%
0.96 right on the average
48% of 101 duels better than 43%
46% of 13 situations better than 70%
Nuke12
75% -
0.75 -
91.7 -
1.01-
58% of 52 duels -
67% of 3 situations -
Cache11
45% -
0.70 -
79.7 -
0.98-
43% of 54 duels -
50% of 4 situations -
Inferno6
17% -
0.47 -
66.2 -
0.58-
39% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How POTERAK plays

Across 167 matches POTERAK averages K/R 0.70, ADR 81.7 and a rating of 0.93. Biggest strength: Utility damage per round at 6.0, better than 87% of level 5 players. Most room to improve: Deaths per round at 78%, better than only 8% of level 5 players. Averages 15.2 kills per match with 47% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 48 of 167 matches the rating was 1.10 or higher (29%), in 77 it was below 0.90. In 121 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. POTERAK loses the most ELO on Dust 2 (−179 ELO, win rate 33%). Things go best on Ancient (+62 ELO, win rate 41%). From match no. 5 of the day on, things go best: 56% win rate, +28 ELO. Got weaker: ELO −137. Unchanged in recent months: K/R at 0.69, Rating at 0.93, ADR at 81.1, Headshots at 47%, Win rate at 47%. Last 30 days: 82 matches, win rate 49%, net ELO −194.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.