POPE_CS
Name history of POPE_CS
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness45% of opening duels won and so clearly below the average (50%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
Average2.1 MVPs per match and so slightly below the average (2.2).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.80. Last 3 months: 0.71 (at the start 0.75). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: May 2026 with 1.12. Last 3 months: 0.97 (at the start 1.06). Slightly below the average (1.01).
Damage per round (ADR)
Best month: May 2026 with 86.1. Last 3 months: 79.5 (at the start 81.5). Just below the average (79.6).
Share of headshot kills
Best month: May 2026 with 56%. Last 3 months: 53% (at the start 54%). Clearly above the average (49%).
Matches won (win rate)
Best month: May 2026 with 53%. Last 3 months: 47% (at the start 52%). Slightly below the average (49%).
Best month: August 2026 with 2,074. Last 3 months: 1,895 (at the start 1,942).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 32%.
Patterns
From the last 179 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
POPE_CS loses the most ELO on Mirage: −157 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.99 · Anubis
- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 32 · Anubis
Maps in detail
from the last 179 matchesCompared with players on the same level who have at least 15 matches on the map.
How POPE_CS plays
Across 179 matches POPE_CS averages K/R 0.72, ADR 80.1 and a rating of 1.00. Biggest strength: Headshot rate at 53%, better than 77% of level 9 players. Most room to improve: Opening duels won at 45%, better than only 11% of level 9 players. Averages 15.9 kills per match with 53% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 67 of 179 matches the rating was 1.10 or higher (37%), in 75 it was below 0.90. In 122 matches with detailed stats: 15 4Ks and 5 aces. Best month by rating: May 2026 at 1.12. POPE_CS loses the most ELO on Mirage (−157 ELO, win rate 46%). Things go best in match 4 of the day (−37 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, −37 ELO. Got weaker: K/R −0.04, Rating −0.09, Win rate −5 pp. Unchanged in recent months: ADR at 79.5, Headshots at 53%, ELO at 1,895. Last 30 days: 40 matches, win rate 45%, net ELO −54.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.