POMAH_4uTAK
Name history of POMAH_4uTAK
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).
Compared with 10,591 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (52%).
Clutch
Average17% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average1.05 K/D and so right on the average (1.05).
Impact
AverageExactly 2 kills in 14.6% of rounds and so clearly above the average (13.6%).
Utility and deaths
Weakness2.2 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.82. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.14. Last 3 months: 1.07 (at the start 1.06). Just above the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 87.9. Last 3 months: 85.1 (at the start 83.9). Slightly above the average (81.3).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 49% (at the start 54%). Clearly below the average (52%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 57% (at the start 45%). Well above the average (51%).
Best month: August 2026 with 2,758. Last 3 months: 2,758 (at the start 2,514).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 127 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
POMAH_4uTAK loses the most ELO in match 1 of the day: −75 ELO, 34% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Longest win streak: 4 wins in a row · Vertigo
- Highest rating in a match: 2.58 · Mirage
Maps in detail
from the last 127 matchesCompared with players on the same level who have at least 15 matches on the map.
How POMAH_4uTAK plays
Across 127 matches POMAH_4uTAK averages K/R 0.78, ADR 84.5 and a rating of 1.07. Biggest strength: Opening duels won at 58%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 51% headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 47 of 127 matches the rating was 1.10 or higher (37%), in 47 it was below 0.90. In 61 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.14. POMAH_4uTAK loses the most ELO in match 1 of the day (−75 ELO, win rate 34%). Things go best from match 5 of the day (+23 ELO, win rate 59%). Match no. 2 of the day goes best: 63% win rate, −50 ELO. Improved over the last three months: Win rate +12 pp, ELO +244. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.07, ADR at 85.1. Last 30 days: 1 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.