POMAH

Germany
On FACEIT since 2020 267 matches tracked 66 matches in 30 days
Last updated:

How does POMAH play?

Rating 1.02 (from 217 matches) K/R 0.77 ADR 85.3 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 217 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
EntryMulti-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

0.7 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 72%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 0.7−0.9 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 53%+2 pp · Ø 51% better than 58%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.97−0.08 · Ø 1.05 better than 16%
Pistol kills per match 3.0
Zeus kills1 in 267 matches
Knife kills 13 in 267 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 35%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 77%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 46x 4K, 7 aces in 179 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 2.1−1.9 · Ø 4.0 better than 4%
Enemies flashed per round 0.11−0.20 · Ø 0.31 better than 3%
Deaths per round 79%+8 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.06, ADR +4.1
= Stayed the same
Headshots at 53%, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.78 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −30 ELO
63 matches · 43% win rate
On Fridays −30 ELO, win rate 39%

POMAH loses the most ELO in match 1 of the day: −30 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Anubis
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 62 · Ancient

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
45% better than 18%
0.73 better than 38%
81.9 better than 49%
0.97 better than 21%
49% of 607 duels better than 30%
48% of 25 situations better than 78%
Ancient60
53% right on the average
0.83 better than 81%
91.4 better than 87%
1.11 better than 69%
51% of 398 duels better than 43%
35% of 17 situations better than 42%
Anubis51
45% better than 22%
0.75 right on the average
84.4 better than 64%
0.98 better than 24%
46% of 326 duels better than 18%
56% of 9 situations better than 86%
Nuke30
57% better than 52%
0.80 better than 62%
84.4 better than 58%
1.07 better than 46%
49% of 223 duels better than 28%
33% of 6 situations better than 35%
Dust 27
29% -
0.82 -
89.2 -
1.12-
61% of 41 duels -
0% of 2 situations -
Cache5
40% -
0.88 -
95.9 -
1.15-
59% of 37 duels -
0% of 2 situations -
Inferno5
80% -
0.72 -
81.0 -
1.03-
52% of 29 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How POMAH plays

Across 267 matches POMAH averages K/R 0.77 and ADR 85.3; the rating across the 217 rated matches is 1.02. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 53% headshots. The strongest map is Nuke with a 57% win rate in 30 matches. In 84 of 217 matches the rating was 1.10 or higher (39%), in 90 it was below 0.90. In 179 matches with detailed stats: 46 4Ks and 7 aces. Best month by rating: October 2026 at 1.05. POMAH loses the most ELO in match 1 of the day (−30 ELO, win rate 43%). Things go best in match 3 of the day (+120 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +120 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +4.1. Unchanged in recent months: Headshots at 53%, Win rate at 49%. Last 30 days: 66 matches, win rate 48%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.