PIK0--

Kazakhstan
On FACEIT since 2022 89 matches tracked 45 matches in 30 days
ELO ▼ 110
2,667
30-day peak: 2,777
Rank EU
#29,376
Kazakhstan #974 in Kazakhstan
Last updated:

How does PIK0-- play?

Rating 1.00 K/R 0.73 ADR 81.6 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 89 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 46%−6 pp · Ø 52% better than 9%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 0.99−0.05 · Ø 1.04 better than 25%
Pistol kills per match 3.4
Zeus kills1 in 89 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 44%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 52%
MVPs per match 2.3−0.1 · Ø 2.4 better than 41%
4Ks and aces 11x 4K, 2 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 42%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 58%
Deaths per round 74%+2 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether PIK0-- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −42 ELO
23 matches · 43% win rate

PIK0-- loses the most ELO on Dust 2: −42 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 1.99 · Ancient
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
43% better than 19%
0.76 better than 55%
82.3 better than 54%
1.01 better than 35%
49% of 101 duels better than 32%
0% of 7 situations better than 1%
Mirage21
29% better than 1%
0.68 better than 19%
75.8 better than 21%
0.93 better than 14%
36% of 95 duels better than 1%
50% of 10 situations better than 82%
Ancient16
50% better than 39%
0.84 better than 85%
90.3 better than 84%
1.13 better than 76%
57% of 86 duels better than 79%
71% of 7 situations better than 98%
Inferno11
36% -
0.76 -
86.1 -
1.07-
51% of 55 duels -
33% of 3 situations -
Anubis10
50% -
0.69 -
79.8 -
0.95-
37% of 43 duels -
67% of 3 situations -
Cache3
67% -
0.76 -
87.9 -
1.05-
86% of 7 duels -
100% of 1 situations -
Nuke3
67% -
0.59 -
72.3 -
0.81-
28% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How PIK0-- plays

Across 89 matches PIK0-- averages K/R 0.73, ADR 81.6 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 46%, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 47% headshots. The strongest map is Anubis with a 50% win rate in 10 matches. In 31 of 89 matches the rating was 1.10 or higher (35%), in 35 it was below 0.90. In 89 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: October 2026 at 1.02. PIK0-- loses the most ELO on Dust 2 (−42 ELO, win rate 43%). Things go best from match 5 of the day (−26 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, −26 ELO. Last 30 days: 45 matches, win rate 42%, net ELO −68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.