PAPAfermer

Russia
On FACEIT since 2019 186 matches tracked 61 matches in 30 days
Last updated:

How does PAPAfermer play?

Rating 1.05 K/R 0.76 ADR 87.3 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 186 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 17%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 72%
AWP share of kills 6%−4 pp · Ø 10% better than 33%
K/D 1.03+0.03 · Ø 1.00 better than 61%
Pistol kills per match 3.1
Zeus kills3 in 186 matches
Knife kills 9 in 186 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 83%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.7+0.5 · Ø 2.2 better than 91%
4Ks and aces 30x 4K, 5 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 5.9+1.6 · Ø 4.3 better than 86%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 55%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp, Win rate +12 pp, ELO +175
= Stayed the same
K/R at 0.76, Rating at 1.05, ADR at 87.6
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.74). Slightly above the average (0.73).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −64 ELO
52 matches · 42% win rate
On Mirage −29 ELO
68 matches · 49% win rate
On Saturdays −57 ELO, win rate 42%

PAPAfermer loses the most ELO in match 1 of the day: −64 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Longest win streak: 10 wins in a row · Mirage
  3. Highest rating in a match: 2.20 · Dust 2

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
49% better than 43%
0.76 better than 68%
86.2 better than 81%
1.05 better than 65%
48% of 290 duels better than 37%
38% of 39 situations right on the average
Dust 254
59% better than 78%
0.76 better than 70%
88.6 better than 87%
1.06 better than 69%
53% of 286 duels better than 65%
33% of 18 situations better than 39%
Ancient24
58% better than 72%
0.81 better than 85%
91.9 better than 93%
1.12 better than 85%
48% of 121 duels better than 33%
63% of 8 situations better than 93%
Nuke15
60% better than 65%
0.73 better than 35%
83.6 better than 56%
0.97 better than 22%
55% of 69 duels better than 62%
22% of 9 situations better than 12%
Anubis12
42% -
0.75 -
87.0 -
1.00-
48% of 69 duels -
38% of 8 situations -
Inferno9
44% -
0.80 -
90.1 -
1.11-
68% of 38 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PAPAfermer plays

Across 186 matches PAPAfermer averages K/R 0.76, ADR 87.3 and a rating of 1.05. Biggest strength: Utility hit rate at 43%, better than 93% of level 9 players. Averages 16.9 kills per match with 52% headshots. The strongest map is Nuke with a 60% win rate in 15 matches. In 82 of 186 matches the rating was 1.10 or higher (44%), in 59 it was below 0.90. In 140 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: August 2026 at 1.09. PAPAfermer loses the most ELO in match 1 of the day (−64 ELO, win rate 42%). Things go best on Dust 2 (+62 ELO, win rate 59%). Match no. 3 of the day goes best: 74% win rate. Improved over the last three months: Headshots +3 pp, Win rate +12 pp, ELO +175. Unchanged in recent months: K/R at 0.76, Rating at 1.05, ADR at 87.6. Last 30 days: 61 matches, win rate 48%, net ELO −84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.