PAN4ENKOOV

Russia
On FACEIT since 2024 180 matches tracked 40 matches in 30 days
ELO ▲ 85
2,374
30-day peak: 2,374
Rank EU
#79,801
Russia #34,979 in Russia
Last updated:

How does PAN4ENKOOV play?

Rating 0.99 K/R 0.71 ADR 75.2 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 180 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 3.1
Zeus kills1 in 180 matches
Knife kills 7 in 180 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 18x 4K, 3 aces in 160 matches

Utility and deaths

Average
Nades, flashes and deaths

0.32 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 51%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Rating +0.10, ADR +4.6, Win rate +6 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.71 (at the start 0.66). Slightly below the average (0.74).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −193 ELO
31 matches · 32% win rate
In match 1 of the day −2 ELO
43 matches · 42% win rate
On Tuesdays −161 ELO, win rate 36%

PAN4ENKOOV loses the most ELO on Mirage: −193 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 1.96 · Anubis

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis49
49% better than 36%
0.72 better than 38%
77.8 better than 30%
0.99 better than 33%
47% of 220 duels better than 27%
47% of 34 situations better than 69%
Ancient36
64% better than 85%
0.77 better than 62%
83.2 better than 58%
1.05 better than 57%
53% of 206 duels better than 55%
52% of 23 situations better than 84%
Nuke36
58% better than 60%
0.70 better than 23%
74.7 better than 15%
1.03 better than 40%
49% of 158 duels better than 30%
43% of 35 situations better than 58%
Mirage31
32% better than 3%
0.68 better than 21%
71.6 better than 10%
0.94 better than 20%
50% of 136 duels better than 42%
31% of 16 situations better than 30%
Dust 217
47% better than 33%
0.56 better than 1%
58.9 better than 1%
0.83 better than 2%
42% of 57 duels better than 9%
33% of 12 situations better than 38%
Inferno9
44% -
0.73 -
74.4 -
1.01-
52% of 50 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PAN4ENKOOV plays

Across 180 matches PAN4ENKOOV averages K/R 0.71, ADR 75.2 and a rating of 0.99. Most room to improve: Damage per round (ADR) at 75.2, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 50% headshots. The strongest map is Ancient with a 64% win rate in 36 matches. In 64 of 180 matches the rating was 1.10 or higher (36%), in 75 it was below 0.90. In 160 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: August 2026 at 1.02. PAN4ENKOOV loses the most ELO on Mirage (−193 ELO, win rate 32%). Things go best on Anubis (+72 ELO, win rate 49%). Match no. 2 of the day goes best: 59% win rate, +46 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +4.6, Win rate +6 pp. Got weaker: Headshots −4 pp. Last 30 days: 40 matches, win rate 48%, net ELO +130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.