PACOXD69

Romania
On FACEIT since 2018 38 matches tracked 22 matches in 30 days
Last updated:

How does PACOXD69 play?

Rating 0.91 K/R 0.64 ADR 70.9 from 38 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 38 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 24% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

40% of opening duels won and so well below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 40%−10 pp · Ø 50% better than 1%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 63%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.00).

Headshot rate 45%−3 pp · Ø 48% better than 31%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 0.87−0.13 · Ø 1.00 better than 6%
Pistol kills per match 2.4
Knife kills 1 in 38 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.6% of rounds and so well below the average (13.1%).

2K rounds 10.6%−2.5 pp · Ø 13.1% better than 3%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 14%
MVPs per match 1.9−0.3 · Ø 2.2 better than 12%
4Ks and aces 7x 4K, 0 aces in 22 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 47%+11 pp · Ø 36% better than 98%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 13%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 39%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
Whether PACOXD69 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 22 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.64
JunJulAugSepOct

Patterns

Soon this shows where PACOXD69 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 17 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 23 · Mirage
  2. Highest rating in a match: 1.73 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 38 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
76% better than 99%
0.70 better than 34%
76.8 better than 31%
1.01 right on the average
46% of 81 duels better than 24%
55% of 11 situations better than 88%
Dust 29
44% -
0.57 -
65.7 -
0.81-
43% of 42 duels -
67% of 3 situations -
Ancient5
40% -
0.55 -
60.9 -
0.75-
48% of 25 duels -
67% of 3 situations -
Inferno4
75% -
0.57 -
66.1 -
0.88-
13% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PACOXD69 plays

Across 38 matches PACOXD69 averages K/R 0.64, ADR 70.9 and a rating of 0.91. Biggest strength: Utility hit rate at 47%, better than 98% of level 9 players. Most room to improve: Opening duels won at 40%, better than only 1% of level 9 players. Averages 13.6 kills per match with 45% headshots. In 8 of 38 matches the rating was 1.10 or higher (21%), in 19 it was below 0.90. In 22 matches with detailed stats: 7 4Ks and 0 aces. Last 30 days: 22 matches, win rate 64%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.