P4ym0n

Russia
On FACEIT since 2021 172 matches tracked 11 matches in 30 days
Last updated:

How does P4ym0n play?

Rating 1.04 K/R 0.74 ADR 77.5 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 171 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 44%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 29x 4K, 0 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 49%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +246
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.05, Rating −0.07, ADR −5.5

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.74).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −66 ELO
63 matches · 51% win rate
On Ancient −25 ELO
30 matches · 47% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 41%
On Mondays ±0 ELO, win rate 29%

P4ym0n loses the most ELO on Dust 2: −66 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Longest win streak: 9 wins in a row · Anubis
  3. Highest rating in a match: 2.35 · Dust 2

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
51% better than 48%
0.75 better than 55%
76.7 better than 29%
1.09 better than 69%
47% of 224 duels better than 26%
27% of 45 situations better than 22%
Ancient30
47% better than 34%
0.76 better than 58%
82.3 better than 53%
1.03 right on the average
60% of 91 duels better than 91%
33% of 18 situations better than 37%
Mirage28
43% better than 20%
0.68 better than 24%
76.3 better than 29%
0.94 better than 23%
53% of 122 duels better than 64%
15% of 13 situations better than 4%
Anubis23
57% better than 67%
0.74 right on the average
74.6 better than 17%
1.08 better than 67%
51% of 81 duels right on the average
40% of 10 situations better than 58%
Nuke13
62% -
0.83 -
83.8 -
1.13-
59% of 56 duels -
45% of 11 situations -
Inferno7
57% -
0.74 -
85.3 -
1.01-
43% of 28 duels -
100% of 1 situations -
Cache6
17% -
0.54 -
56.4 -
0.85-
53% of 17 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P4ym0n plays

Across 171 matches P4ym0n averages K/R 0.74, ADR 77.5 and a rating of 1.04. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 60% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 72 of 171 matches the rating was 1.10 or higher (42%), in 64 it was below 0.90. In 147 matches with detailed stats: 29 4Ks and 0 aces. Best month by rating: July 2026 at 1.10. P4ym0n loses the most ELO on Dust 2 (−66 ELO, win rate 51%). Things go best on Anubis (+50 ELO, win rate 57%). Match no. 3 of the day goes best: 59% win rate. Improved over the last three months: Headshots +3 pp, ELO +246. Got weaker: K/R −0.05, Rating −0.07, ADR −5.5. Unchanged in recent months: Win rate at 49%. Last 30 days: 11 matches, win rate 36%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.