P1ska

Tajikistan
211 matches tracked 79 matches in 30 days
ELO ▼ 42
2,104
30-day peak: 2,277
Rank EU
#176,771
Tajikistan #185 in Tajikistan
Last updated:

How does P1ska play?

Rating 1.04 K/R 0.74 ADR 79.1 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 210 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 53%+2 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 66%
AWP share of kills 14%+4 pp · Ø 10% better than 70%
K/D 1.05+0.03 · Ø 1.02 better than 61%
Pistol kills per match 2.9
Knife kills 3 in 210 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).

2K rounds 13.7%+0.5 pp · Ø 13.2% better than 60%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 28%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 5 aces in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 28%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +196
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 78.5, Headshots at 52%, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −100 ELO
67 matches · 52% win rate
On Dust 2 −99 ELO
58 matches · 45% win rate
Between 18:00 and 24:00 −48 ELO, win rate 47%
On Fridays −74 ELO, win rate 40%

P1ska loses the most ELO on Mirage: −100 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Mirage
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
52% right on the average
0.73 better than 46%
76.2 better than 29%
1.03 right on the average
54% of 343 duels better than 68%
45% of 55 situations better than 71%
Dust 258
45% better than 29%
0.74 better than 55%
80.1 right on the average
1.04 better than 55%
55% of 296 duels better than 74%
30% of 27 situations better than 28%
Ancient34
62% better than 81%
0.71 better than 35%
75.5 better than 23%
0.98 better than 37%
50% of 171 duels better than 42%
46% of 28 situations better than 75%
Anubis25
52% better than 48%
0.78 better than 73%
84.9 better than 74%
1.09 better than 73%
58% of 133 duels better than 84%
25% of 12 situations better than 17%
Nuke12
58% -
0.85 -
93.3 -
1.17-
56% of 57 duels -
38% of 8 situations -
Inferno8
75% -
0.66 -
72.4 -
0.97-
50% of 32 duels -
56% of 9 situations -
Cache5
40% -
0.68 -
77.0 -
0.95-
44% of 25 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P1ska plays

Across 210 matches P1ska averages K/R 0.74, ADR 79.1 and a rating of 1.04. Biggest strength: Rounds with first kill at 12%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Ancient with a 62% win rate in 34 matches. In 82 of 210 matches the rating was 1.10 or higher (39%), in 79 it was below 0.90. In 151 matches with detailed stats: 23 4Ks and 5 aces. Best month by rating: October 2026 at 1.08. P1ska loses the most ELO on Mirage (−100 ELO, win rate 52%). Things go best in match 1 of the day (−48 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, −48 ELO. Improved over the last three months: ELO +196. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 78.5, Headshots at 52%, Win rate at 53%. Last 30 days: 79 matches, win rate 51%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.