P1nk_phl0yd

Russia
On FACEIT since 2020 107 matches tracked 20 matches in 30 days
Last updated:

How does P1nk_phl0yd play?

Rating 1.05 K/R 0.74 ADR 78.5 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 107 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 57%+7 pp · Ø 50% better than 92%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (48%).

Headshot rate 32%−16 pp · Ø 48% better than 1%
AWP share of kills 33%+22 pp · Ø 11% better than 98%
K/D 1.08+0.08 · Ø 1.00 better than 76%
Pistol kills per match 2.4
Zeus kills4 in 107 matches
Knife kills 14 in 107 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 35%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 60%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 11x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.28).

Utility hit rate 47%+11 pp · Ø 36% better than 98%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.03−0.25 · Ø 0.28 better than 1%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp, Win rate +16 pp, ELO +288
= Stayed the same
Rating at 1.04, ADR at 78.2
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.73 (at the start 0.77). Just above the average (0.72).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
21 matches · 33% win rate
On Fridays ±0 ELO, win rate 29%

P1nk_phl0yd loses the most ELO on Dust 2: −30 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.71 · Dust 2
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 41 · Nuke

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
60% better than 81%
0.72 better than 44%
75.6 better than 25%
1.06 better than 66%
61% of 90 duels better than 94%
39% of 18 situations better than 53%
Dust 221
33% better than 6%
0.76 better than 65%
80.4 better than 52%
1.04 better than 58%
59% of 97 duels better than 89%
25% of 16 situations better than 18%
Ancient17
29% better than 3%
0.75 better than 59%
74.4 better than 18%
1.04 better than 62%
54% of 71 duels better than 70%
47% of 15 situations better than 73%
Anubis15
40% better than 15%
0.77 better than 70%
78.9 better than 42%
1.11 better than 83%
61% of 71 duels better than 96%
53% of 15 situations better than 82%
Inferno15
47% better than 29%
0.69 better than 32%
81.8 better than 55%
1.00 better than 41%
64% of 66 duels better than 94%
60% of 10 situations better than 89%
Nuke9
33% -
0.79 -
83.6 -
1.04-
60% of 48 duels -
38% of 8 situations -
Cache5
40% -
0.70 -
78.0 -
1.05-
56% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P1nk_phl0yd plays

Across 107 matches P1nk_phl0yd averages K/R 0.74, ADR 78.5 and a rating of 1.05. Biggest strength: Utility hit rate at 47%, better than 98% of level 9 players. Most room to improve: Headshot rate at 32%, better than only 1% of level 9 players. Averages 16.8 kills per match with 32% headshots. The strongest map is Mirage with a 60% win rate in 25 matches. In 45 of 107 matches the rating was 1.10 or higher (42%), in 36 it was below 0.90. In 86 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: June 2026 at 1.11. P1nk_phl0yd loses the most ELO on Dust 2 (−30 ELO, win rate 33%). Improved over the last three months: Headshots +2 pp, Win rate +16 pp, ELO +288. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 1.04, ADR at 78.2. Last 30 days: 20 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.