P1kaN0--

Russia
On FACEIT since 2018 193 matches tracked 61 matches in 30 days
ELO ▲ 108
3,500
30-day peak: 3,500
Rank EU ▲ 39 places
#1,096
Russia #307 in Russia
30 days · prev. #1,135 · best #1,096
Last updated:

How does P1kaN0-- play?

Rating 1.27 (from 155 matches) K/R 0.83 ADR 88.6 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 155 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 37% good 1.10 to 1.29 27% normal 0.90 to 1.09 15% weak 0.75 to 0.89 7% very weak below 0.75 5%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
ClutcherMulti-killsHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

3,500+ ELO

Compared with 1,129 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so clearly above the average (54%).

Rounds with first kill 13%+1 pp · Ø 12% better than 66%
Opening duels won 58%+4 pp · Ø 54% better than 74%

Clutch

Strength
Last one alive

38% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 27%
Clutch 1v2 won 38%+16 pp · Ø 22% better than 99%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 89%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (54%).

Headshot rate 62%+8 pp · Ø 54% better than 88%
AWP share of kills 5%−8 pp · Ø 13% better than 38%
K/D 1.27+0.16 · Ø 1.11 better than 80%
Pistol kills per match 3.3
Knife kills 1 in 192 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (14.1%).

2K rounds 17.0%+2.9 pp · Ø 14.1% better than 92%
3K rounds 6.2%+1.6 pp · Ø 4.6% better than 89%
MVPs per match 2.7+0.2 · Ø 2.5 better than 56%
4Ks and aces 36x 4K, 3 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (3.9).

Utility hit rate 30%−4 pp · Ø 34% better than 22%
Utility damage per round 2.3−1.6 · Ø 3.9 better than 6%
Enemies flashed per round 0.51+0.17 · Ø 0.34 better than 90%
Deaths per round 65%−5 pp · Ø 70% better than 88%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.24, ADR +23.2
= Stayed the same
Headshots at 62%
▼ Got worse
Win rate −12 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.87
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.92. Last 3 months: 0.88 (at the start 0.64). Clearly above the average (0.78).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +125 ELO
29 matches · 59% win rate
In match 2 of the day +155 ELO
45 matches · 60% win rate
On Wednesdays +190 ELO, win rate 54%

P1kaN0-- loses the most ELO in match 3 of the day: +125 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Dust 2
  2. Most kills in a match: 35 · Ancient
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
71% better than 92%
0.84 better than 66%
90.1 better than 68%
1.28 better than 87%
59% of 316 duels better than 74%
32% of 38 situations better than 25%
Dust 238
63% better than 68%
0.92 better than 88%
97.3 better than 89%
1.35 better than 91%
57% of 164 duels better than 61%
53% of 17 situations better than 81%
Ancient28
57% better than 42%
0.75 better than 28%
83.8 better than 40%
1.16 better than 63%
61% of 89 duels better than 83%
14% of 14 situations better than 5%
Anubis19
63% better than 64%
0.76 better than 31%
82.5 better than 31%
1.13 better than 47%
55% of 88 duels right on the average
33% of 12 situations better than 35%
Nuke19
74% better than 96%
0.78 better than 59%
80.3 better than 38%
1.21 better than 86%
65% of 65 duels better than 96%
43% of 7 situations better than 57%
Overpass7
43% -
0.68 -
75.0 -
1.51-
50% of 4 duels -
100% of 2 situations -
Inferno5
40% -
0.91 -
93.7 -
1.45-
41% of 22 duels -
33% of 6 situations -
Cache3
67% -
0.97 -
95.2 -
1.39-
57% of 7 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P1kaN0-- plays

Across 192 matches P1kaN0-- averages K/R 0.83 and ADR 88.6; the rating across the 155 rated matches is 1.27. Biggest strength: Rating at 1.27, better than 89% of level 10 · 3,500+ ELO players. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 10 · 3,500+ ELO players. Averages 17.8 kills per match with 62% headshots. The strongest map is Nuke with a 74% win rate in 19 matches. In 112 of 155 matches the rating was 1.10 or higher (72%), in 19 it was below 0.90. In 135 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: August 2026 at 1.32. P1kaN0-- loses the most ELO in match 3 of the day (+125 ELO, win rate 59%). Things go best on Mirage (+217 ELO, win rate 71%). Match no. 4 of the day goes best: 80% win rate, +87 ELO. Improved over the last three months: K/R +0.24, ADR +23.2. Got weaker: Win rate −12 pp. Unchanged in recent months: Headshots at 62%. Last 30 days: 61 matches, win rate 59%, net ELO +131.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.