Owuedeuf

Denmark
121 matches tracked 56 matches in 30 days
ELO ▲ 262
3,056
30-day peak: 3,080
Rank EU ▼ 379 places
#6,137 #215 in DK
30 days · before #5,758 · best #5,758
Last updated:

How does Owuedeuf play?

Rating 1.20 (from 97 matches) K/R 0.83 ADR 87.9 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93% on level 10
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 97 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 33% good 1.10 to 1.29 24% normal 0.90 to 1.09 14% weak 0.75 to 0.89 11% very weak below 0.75 11%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+1 pp better than 64%
Clutch 1v2 won 36%+15 pp better than 99%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 55%+4 pp better than 76%
AWP share of kills 10%−1 pp better than 54%
K/D 1.30+0.26 better than 96%
Pistol kills per match 2.8
Knife kills 1 in 121 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.7%+2.3 pp better than 91%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.8+0.4 better than 89%
4Ks and aces 15x 4K, 2 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 4.6+0.5 better than 64%
Enemies flashed per round 0.33+0.03 better than 61%
Rounds with a death 64%−7 pp better than 98%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 55%, Win rate at 70%
▼ Got worse
K/R −0.09, Rating −0.38, ADR −10.6

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.79
MarAprMayJunJulAugSepOct

Best month: June 2026 with 1.00. Last 3 months: 0.81 (at the start 0.90).

Patterns

From the last 121 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −3 ELO
23 matches · 70% wins

Owuedeuf loses the most ELO on Ancient: −3 ELO, 70% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Ancient
  2. Longest win streak: 16 wins in a row · Inferno
  3. Most kills in a match: 53 · Mirage

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
76% better than 99%
0.91 better than 96%
93.6 better than 92%
1.21 better than 91%
58% of 146 duels better than 83%
19% of 16 situations better than 8%
Dust 228
57% better than 67%
0.76 better than 58%
87.4 better than 79%
1.14 better than 79%
53% of 80 duels better than 60%
50% of 14 situations better than 82%
Ancient23
70% better than 93%
0.76 better than 58%
79.9 better than 42%
1.15 better than 84%
59% of 74 duels better than 86%
50% of 10 situations better than 78%
Anubis12
83% -
0.93 -
92.7 -
1.42-
74% of 39 duels -
29% of 7 situations -
Cache6
83% -
0.89 -
87.8 -
1.30-
65% of 20 duels -
56% of 9 situations -
Inferno5
80% -
0.72 -
74.8 -
1.08-
44% of 27 duels -
33% of 3 situations -
Overpass4
50% -
0.63 -
78.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Owuedeuf plays

Across 121 matches Owuedeuf averages K/R 0.83 and ADR 87.9; the rating across the 97 rated matches is 1.20. Biggest strength: Rounds with a death at only 64%, where lower is better. That is better than 98% of players on level 10. On average 17.5 kills per match, 55% of them headshots. The strongest map is Anubis with a 83% win rate in 12 matches. In 61 of 97 matches the rating was 1.10 or higher (63%), in 22 it was below 0.90. In 80 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: June 2026 at 1.54. Owuedeuf loses the most ELO on Ancient (−3 ELO, win rate 70%). Things go best on Mirage (+62 ELO, win rate 76%). Got weaker: K/R −0.09, Rating −0.38, ADR −10.6. Unchanged in recent months: Headshots at 55%, Win rate at 70%. Last 30 days: 56 matches, win rate 64%, ELO balance +102.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.