OverLordk

Russia
On FACEIT since 2020 155 matches tracked 56 matches in 30 days
ELO ▲ 48
2,121
30-day peak: 2,138
Rank EU
#170,545
Russia #48,328 in Russia
Last updated:

How does OverLordk play?

Rating 1.28 K/R 0.93 ADR 100.0 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 155 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 34% good 1.10 to 1.29 12% normal 0.90 to 1.09 16% weak 0.75 to 0.89 8% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.23+0.20 · Ø 1.03 better than 94%
Pistol kills per match 3.8
Knife kills 4 in 155 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.2% of rounds and so well above the average (4.1%).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 93%
3K rounds 7.2%+3.1 pp · Ø 4.1% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 62x 4K, 16 aces in 155 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.02 enemies flashed per round and so well below the average (0.29).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 1.7−2.5 · Ø 4.2 better than 2%
Enemies flashed per round 0.02−0.27 · Ø 0.29 better than 1%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether OverLordk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 155 matches, all from the last 3 months.

Kills per round (K/R)

0.91
AugSepOct

Best month: August 2026 with 0.98.

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −59 ELO
20 matches · 35% win rate
On Mirage −30 ELO
27 matches · 41% win rate
Between 18:00 and 24:00 −25 ELO, win rate 44%
On Tuesdays −26 ELO, win rate 33%

OverLordk loses the most ELO in match 3 of the day: −59 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 2.56 · Anubis
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
57% better than 70%
0.91 better than 97%
97.9 better than 98%
1.27 better than 96%
56% of 296 duels better than 75%
36% of 14 situations better than 45%
Mirage27
41% better than 16%
0.96 better than 99%
105.5 better than 99%
1.30 better than 97%
50% of 187 duels better than 43%
30% of 20 situations better than 26%
Anubis24
50% right on the average
1.03 better than 99%
110.1 better than 99%
1.42 better than 99%
60% of 163 duels better than 90%
38% of 8 situations right on the average
Nuke24
54% better than 47%
0.87 better than 87%
93.9 better than 91%
1.17 better than 82%
54% of 116 duels better than 56%
46% of 13 situations better than 62%
Ancient17
41% better than 18%
0.90 better than 97%
94.9 better than 96%
1.25 better than 97%
57% of 111 duels better than 81%
40% of 5 situations better than 59%
Inferno9
33% -
0.93 -
100.2 -
1.31-
58% of 76 duels -
0% of 1 situations -
Cache6
50% -
0.85 -
90.1 -
1.22-
56% of 36 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How OverLordk plays

Across 155 matches OverLordk averages K/R 0.93, ADR 100.0 and a rating of 1.28. Biggest strength: Damage per round (ADR) at 100.0, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 20.6 kills per match with 51% headshots. The strongest map is Dust 2 with a 57% win rate in 46 matches. In 95 of 155 matches the rating was 1.10 or higher (61%), in 35 it was below 0.90. In 155 matches with detailed stats: 62 4Ks and 16 aces. Best month by rating: August 2026 at 1.36. OverLordk loses the most ELO in match 3 of the day (−59 ELO, win rate 35%). Things go best on Dust 2 (+17 ELO, win rate 57%). Match no. 2 of the day goes best: 58% win rate, −3 ELO. Last 30 days: 56 matches, win rate 50%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.