Osvalte

Belgium
124 matches tracked 57 matches in 30 days
Last updated:

How does Osvalte play?

Rating 1.17 K/R 0.84 ADR 88.2 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 124 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 99%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 6%
AWP share of kills 31%+21 pp · Ø 10% better than 97%
K/D 1.17+0.17 · Ø 1.00 better than 93%
Pistol kills per match 2.9
Knife kills 3 in 124 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.2%).

2K rounds 16.0%+2.8 pp · Ø 13.2% better than 97%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 74%
MVPs per match 2.7+0.5 · Ø 2.2 better than 91%
4Ks and aces 36x 4K, 6 aces in 114 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 8%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether Osvalte is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 114 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.86
JunJulAugSepOct

Best month: July 2026 with 0.91.

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −33 ELO
26 matches · 58% win rate
On Nuke −27 ELO
22 matches · 59% win rate
Between 12:00 and 18:00 −32 ELO, win rate 37%
On Mondays −28 ELO, win rate 36%

Osvalte loses the most ELO on Inferno: −33 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 2.75 · Cache
  3. Most kills in a match: 44 · Inferno

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis32
47% better than 34%
0.84 better than 88%
87.2 better than 81%
1.16 better than 86%
51% of 188 duels right on the average
38% of 21 situations right on the average
Inferno26
58% better than 65%
0.80 better than 77%
82.1 better than 57%
1.15 better than 81%
55% of 175 duels better than 66%
20% of 20 situations better than 13%
Nuke22
59% better than 62%
0.85 better than 81%
92.0 better than 86%
1.19 better than 81%
56% of 131 duels better than 67%
54% of 13 situations better than 83%
Ancient15
47% better than 33%
0.77 better than 69%
85.4 better than 77%
1.09 better than 79%
60% of 85 duels better than 93%
25% of 8 situations better than 18%
Cache14
36% -
0.97 -
100.4 -
1.33-
60% of 90 duels -
50% of 8 situations -
Dust 212
42% -
0.83 -
85.9 -
1.12-
45% of 77 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Osvalte plays

Across 124 matches Osvalte averages K/R 0.84, ADR 88.2 and a rating of 1.17. Biggest strength: Rounds with first kill at 16%, better than 99% of level 9 players. Most room to improve: Headshot rate at 38%, better than only 6% of level 9 players. Averages 18.2 kills per match with 38% headshots. The strongest map is Nuke with a 59% win rate in 22 matches. In 64 of 124 matches the rating was 1.10 or higher (52%), in 35 it was below 0.90. In 114 matches with detailed stats: 36 4Ks and 6 aces. Best month by rating: July 2026 at 1.27. Osvalte loses the most ELO on Inferno (−33 ELO, win rate 58%). Things go best from match 5 of the day (+130 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +130 ELO. Last 30 days: 57 matches, win rate 58%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.