OsherCohenCE

IL
287 matches tracked 112 matches in 30 days
Last updated:

How does OsherCohenCE play?

Rating 0.98 (from 167 matches) K/R 0.70 ADR 79.0 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26% on level 10
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 167 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 49%−2 pp better than 31%

Clutch

Weakness
Last one alive
Clutch 1v1 won 40%+1 pp better than 59%
Clutch 1v2 won 15%−6 pp better than 14%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 6%−5 pp better than 36%
K/D 0.96−0.07 better than 22%
Pistol kills per match 2.9
Knife kills 4 in 287 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.5 pp better than 33%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.1−0.2 better than 24%
4Ks and aces 37x 4K, 4 aces in 287 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 67%
Utility damage per round 5.3+1.2 better than 80%
Enemies flashed per round 0.28−0.02 better than 47%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 287 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −90 ELO
60 matches · 48% wins
On Anubis −60 ELO
69 matches · 43% wins
On Fridays −59 ELO, win rate 39%

OsherCohenCE loses the most ELO on Ancient: −90 ELO, 48% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 2.15 · Ancient

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
60% better than 79%
0.68 better than 22%
75.9 better than 25%
0.99 better than 35%
48% of 395 duels better than 29%
45% of 47 situations better than 72%
Anubis69
43% better than 18%
0.72 better than 39%
79.5 better than 42%
0.97 better than 24%
49% of 329 duels better than 34%
28% of 29 situations better than 29%
Ancient60
48% better than 35%
0.73 better than 41%
83.2 better than 59%
0.99 better than 34%
51% of 332 duels level
48% of 29 situations better than 78%
Inferno19
53% better than 41%
0.73 better than 41%
84.3 better than 63%
0.99-
48% of 91 duels better than 27%
50% of 8 situations better than 72%
Nuke17
47% better than 20%
0.72 better than 28%
78.5 better than 31%
0.82-
53% of 80 duels better than 48%
33% of 6 situations better than 37%
Dust 28
38% -
0.57 -
66.7 -
0.82-
37% of 38 duels -
0% of 2 situations -
Cache7
29% -
0.78 -
88.5 -
1.13-
50% of 40 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How OsherCohenCE plays

Across 287 matches OsherCohenCE averages K/R 0.70 and ADR 79.0; the rating across the 167 rated matches is 0.98. Biggest strength: Utility damage per round at 5.3. That is better than 80% of players on level 10. On average 15.5 kills per match, 51% of them headshots. The strongest map is Mirage with a 60% win rate in 106 matches. In 64 of 167 matches the rating was 1.10 or higher (38%), in 60 it was below 0.90. In 287 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: September 2026 at 0.98. OsherCohenCE loses the most ELO on Ancient (−90 ELO, win rate 48%). Things go best in match 4 of the day (+180 ELO, win rate 80%). Last 30 days: 112 matches, win rate 55%, ELO balance −69.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.