Osay2k

Canada
On FACEIT since 2019 87 matches tracked 35 matches in 30 days
ELO
2,184
Peak across the last 87 matches: 2,184
Rank NA ▲ 3,504 places
#4,475
Canada #567 in Canada
30 days · prev. #7,979 · best #4,317
Last updated:

How does Osay2k play?

Rating 0.94 K/R 0.71 ADR 82.4 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 87 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 33%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.91−0.11 · Ø 1.02 better than 12%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.3%).

2K rounds 12.7%−0.6 pp · Ø 13.3% better than 30%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 13x 4K, 1 ace in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 93%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Osay2k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Best month: October 2026 with 0.72.

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 1.87 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis18
61% better than 82%
0.70 better than 31%
83.3 better than 64%
0.94 better than 19%
47% of 105 duels better than 25%
67% of 3 situations better than 96%
Inferno15
33% better than 5%
0.62 better than 6%
78.3 better than 38%
0.79 better than 2%
42% of 113 duels better than 8%
50% of 2 situations better than 79%
Mirage15
53% better than 57%
0.77 better than 67%
84.1 better than 69%
1.06 better than 63%
47% of 85 duels better than 28%
33% of 9 situations better than 36%
Ancient11
73% -
0.76 -
90.1 -
0.99-
52% of 81 duels -
33% of 3 situations -
Cache11
36% -
0.70 -
77.6 -
0.92-
41% of 87 duels -
40% of 5 situations -
Dust 29
33% -
0.68 -
74.1 -
0.90-
52% of 44 duels -
0% of 5 situations -
Nuke5
40% -
0.73 -
87.9 -
0.97-
67% of 33 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Osay2k plays

Across 87 matches Osay2k averages K/R 0.71, ADR 82.4 and a rating of 0.94. Biggest strength: Utility damage per round at 6.5, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 47% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 29 of 87 matches the rating was 1.10 or higher (33%), in 41 it was below 0.90. In 76 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 0.98. Match no. 2 of the day goes best: 54% win rate, +55 ELO. Last 30 days: 35 matches, win rate 63%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.