OrphaN

Chile
On FACEIT since 2021 112 matches tracked 41 matches in 30 days
ELO ▼ 85
2,577
30-day peak: 2,662
Rank SA ▲ 64 places
#891
Chile #27 in Chile
30 days · prev. #955 · best #879
Last updated:

How does OrphaN play?

Rating 1.18 (from 62 matches) K/R 0.77 ADR 82.2 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 65 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 31% good 1.10 to 1.29 26% normal 0.90 to 1.09 20% weak 0.75 to 0.89 5% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
Multi-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 29%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.21+0.17 · Ø 1.04 better than 89%
Pistol kills per match 2.9
Knife kills 3 in 115 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 39%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 60%
MVPs per match 2.6+0.2 · Ø 2.4 better than 74%
4Ks and aces 16x 4K, 1 ace in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 63% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 64%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 68%
Deaths per round 63%−9 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, ADR +6.7
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −14 pp, ELO −529

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.82
JanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.78 (at the start 0.72). Slightly above the average (0.74).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −103 ELO
58 matches · 53% win rate
Between 18:00 and 24:00 +42 ELO, win rate 50%
On Sundays +40 ELO, win rate 45%

OrphaN loses the most ELO in match 1 of the day: −103 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Dust 2
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
67% better than 91%
0.81 better than 77%
84.1 better than 63%
1.30 better than 97%
53% of 57 duels better than 55%
33% of 9 situations better than 36%
Mirage40
63% better than 86%
0.75 right on the average
82.4 better than 55%
1.14 better than 78%
58% of 92 duels better than 83%
32% of 22 situations better than 28%
Ancient7
43% -
0.74 -
82.5 -
1.03-
52% of 29 duels -
0% of 1 situations -
Inferno6
67% -
0.79 -
78.7 -
1.21-
33% of 3 duels -
0% of 2 situations -
Nuke6
17% -
0.72 -
74.6 -
1.28-
55% of 11 duels -
50% of 2 situations -
Anubis5
60% -
0.88 -
95.3 -
1.25-
67% of 6 duels -
0% of 2 situations -
Cache4
50% -
0.58 -
66.7 -
0.80-
50% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How OrphaN plays

Across 112 matches OrphaN averages K/R 0.77 and ADR 82.2; the rating across the 62 rated matches is 1.18. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 47% headshots. The strongest map is Dust 2 with a 67% win rate in 46 matches. In 41 of 65 matches the rating was 1.10 or higher (63%), in 11 it was below 0.90. In 51 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: June 2026 at 1.38. OrphaN loses the most ELO in match 1 of the day (−103 ELO, win rate 53%). Things go best on Dust 2 (+35 ELO, win rate 67%). Improved over the last three months: K/R +0.06, ADR +6.7. Got weaker: Headshots −2 pp, Win rate −14 pp, ELO −529. Last 30 days: 41 matches, win rate 51%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.