OreXus_imba
How does OreXus_imba play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Weakness47% of opening duels won and so clearly below the average (52%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average1.00 K/D and so slightly below the average (1.05).
Impact
WeaknessExactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).
Utility and deaths
Weakness1.5 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.79. Last 3 months: 0.70 (at the start 0.76). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.07. Last 3 months: 0.99 (at the start 1.03). Clearly below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 82.9. Last 3 months: 75.7 (at the start 79.0). Clearly below the average (80.9).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 54% (at the start 56%). Just above the average (53%).
Matches won (win rate)
Best month: June 2026 with 75%. Last 3 months: 55% (at the start 61%). Slightly above the average (53%).
Best month: October 2026 with 3,213. Last 3 months: 3,213 (at the start 3,029).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 159 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
OreXus_imba loses the most ELO in match 1 of the day: −180 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 2.17 · Mirage
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 159 matchesCompared with players on the same level who have at least 15 matches on the map.
How OreXus_imba plays
Across 159 matches OreXus_imba averages K/R 0.72, ADR 76.8 and a rating of 1.01. Most room to improve: Utility damage per round at 1.5, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 55% headshots. The strongest map is Ancient with a 73% win rate in 22 matches. In 55 of 159 matches the rating was 1.10 or higher (35%), in 58 it was below 0.90. In 100 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: June 2026 at 1.07. OreXus_imba loses the most ELO in match 1 of the day (−180 ELO, win rate 41%). Things go best from match 5 of the day (+125 ELO, win rate 69%). From match no. 5 of the day on, things go best: 69% win rate, +125 ELO. Improved over the last three months: ELO +184. Got weaker: K/R −0.06, Headshots −2 pp, Win rate −6 pp. Unchanged in recent months: Rating at 0.99, ADR at 75.7. Last 30 days: 46 matches, win rate 70%, net ELO −145.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.