OnlyHHman

Russia
On FACEIT since 2018 77 matches tracked 23 matches in 30 days
Last updated:

How does OnlyHHman play?

Rating 1.01 (from 57 matches) K/R 0.72 ADR 80.8 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 57 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average.
ClutcherEntry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Strength
Last one alive

83% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 83%+44 pp · Ø 39% better than 99%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 0.98−0.05 · Ø 1.03 better than 27%
Pistol kills per match 2.5
Knife kills 6 in 77 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 78%
MVPs per match 2.5+0.1 · Ø 2.4 better than 68%
4Ks and aces 11x 4K, 0 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 55%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 30%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
K/R +0.07, Rating +0.24, ADR +8.6, Win rate +11 pp
= Stayed the same
Headshots at 47%, ELO at 2,001
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.74 (at the start 0.67). Right on the average (0.74).

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
22 matches · 36% win rate
On Mirage −22 ELO
21 matches · 52% win rate

OnlyHHman loses the most ELO in match 2 of the day: −25 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 1.63 · Inferno
  3. Most kills in a match: 44 · Anubis

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
65% better than 89%
0.76 better than 57%
83.7 better than 62%
1.03 better than 46%
52% of 114 duels right on the average
100% of 10 situations better than 99%
Mirage21
52% right on the average
0.69 better than 25%
80.0 better than 45%
0.95 better than 22%
44% of 94 duels better than 13%
57% of 7 situations better than 91%
Anubis13
46% -
0.70 -
78.1 -
0.98-
45% of 64 duels -
100% of 6 situations -
Ancient9
44% -
0.75 -
84.1 -
1.10-
50% of 42 duels -
100% of 1 situations -
Inferno5
0% -
0.63 -
71.3 -
0.90-
33% of 36 duels -
33% of 3 situations -
Nuke5
40% -
0.86 -
88.4 -
1.24-
37% of 27 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How OnlyHHman plays

Across 77 matches OnlyHHman averages K/R 0.72 and ADR 80.8; the rating across the 57 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 83%, better than 99% of level 10 · all ELO ranges players. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · all ELO ranges players. Averages 16.5 kills per match with 47% headshots. The strongest map is Dust 2 with a 65% win rate in 23 matches. In 25 of 57 matches the rating was 1.10 or higher (44%), in 21 it was below 0.90. In 56 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. OnlyHHman loses the most ELO in match 2 of the day (−25 ELO, win rate 36%). Improved over the last three months: K/R +0.07, Rating +0.24, ADR +8.6, Win rate +11 pp. Unchanged in recent months: Headshots at 47%, ELO at 2,001. Last 30 days: 23 matches, win rate 74%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.