How does On1zuka_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).
Compared with 760 players on level 4, each player over up to their last 100 matches.
Opening
AverageOn1zuka_ gets the first kill in 11 of 100 rounds. 1 percentage point above the level 4 average (10%).
Clutch
WeaknessOn1zuka_ wins 20 of 100 1v1s. 19 percentage points below the level 4 average (39%).
Weapons and aim
Average41 of 100 kills by On1zuka_ are headshots. 2 percentage points below the level 4 average (43%).
Impact
AverageOn1zuka_ gets exactly 2 kills in 13.6 of 100 rounds. 0.9 percentage points above the level 4 average (12.7%).
Utility and deaths
AverageAverages 0.06 enemies flashed per round (6 per 100 rounds). 0.18 below the level 4 average (0.24).
Progress
One value per month, dashed line is the level 4 averageAug 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.85. Last 3 months: 0.67 (at the start 0.72). 0.03 below the level 4 average (0.70).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96.
Damage per round (ADR)
Best month: May 2026 with 97.9. Last 3 months: 73.5 (at the start 81.4). 4.1 below the level 4 average (77.6).
Share of headshot kills
Best month: July 2026 with 42%. Last 3 months unchanged at 41%. 2 percentage points below the level 4 average (43%).
Matches won (win rate)
Best month: June 2026 with 60%. Last 3 months: 58% (at the start 45%). 6 percentage points above the level 4 average (52%).
Best month: August 2026 with 1,038. Last 3 months: 958 (at the start 809).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 18%.
Patterns
From the last 84 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
On1zuka_ loses the most ELO in match 2 of the day: −58 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 2.07 · Anubis
- Most kills in a match: 35 · Ancient
Maps in detail
from the last 84 matchesCompared with players on the same level who have at least 15 matches on the map.
How On1zuka_ plays
Across 84 matches On1zuka_ averages K/R 0.70 and ADR 78.4; the rating across the 27 rated matches is 0.96. Biggest strength: Utility hit rate at 38%, better than 75% of level 4 players. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 4 players. Averages 15.3 kills per match with 41% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 10 of 27 matches the rating was 1.10 or higher (37%), in 13 it was below 0.90. In 27 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. On1zuka_ loses the most ELO in match 2 of the day (−58 ELO, win rate 44%). Things go best in match 1 of the day (+129 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +129 ELO. Improved over the last three months: Win rate +13 pp, ELO +149. Got weaker: K/R −0.05, ADR −7.9. Unchanged in recent months: Headshots at 41%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.