Olso

Russia
On FACEIT since 2018 124 matches tracked
Last updated:

How does Olso play?

Rating 1.03 K/R 0.74 ADR 79.9 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 124 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 81%
AWP share of kills 18%+8 pp · Ø 10% better than 84%
K/D 1.01+0.01 · Ø 1.00 better than 55%
Pistol kills per match 2.9
Knife kills 1 in 124 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.2%).

2K rounds 11.8%−1.4 pp · Ø 13.2% better than 18%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 80%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 17x 4K, 2 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 1.9−2.4 · Ø 4.3 better than 4%
Enemies flashed per round 0.08−0.20 · Ø 0.28 better than 4%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 80.4, Headshots at 54%
▼ Got worse
Win rate −15 pp, ELO −164

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.73).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
22 matches · 32% win rate
In match 2 of the day +29 ELO
24 matches · 42% win rate
Between 12:00 and 18:00 +119 ELO, win rate 46%
On Wednesdays ±0 ELO, win rate 43%

Olso loses the most ELO on Dust 2: −30 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Cache
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
57% better than 73%
0.74 better than 57%
79.5 better than 49%
1.04 better than 62%
44% of 189 duels better than 17%
45% of 22 situations better than 71%
Anubis26
58% better than 69%
0.75 better than 58%
82.0 better than 57%
1.05 better than 62%
47% of 152 duels better than 27%
47% of 15 situations better than 75%
Dust 222
32% better than 5%
0.74 better than 61%
79.4 better than 48%
1.04 better than 63%
52% of 99 duels better than 59%
42% of 12 situations better than 63%
Ancient19
53% better than 56%
0.72 better than 43%
77.3 better than 31%
0.99 better than 41%
54% of 90 duels better than 67%
40% of 10 situations better than 55%
Nuke13
46% -
0.74 -
79.2 -
0.99-
54% of 59 duels -
13% of 8 situations -
Cache5
40% -
0.84 -
91.1 -
1.15-
59% of 27 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Olso plays

Across 124 matches Olso averages K/R 0.74, ADR 79.9 and a rating of 1.03. Biggest strength: Headshot rate at 54%, better than 81% of level 9 players. Most room to improve: Utility damage per round at 1.9, better than only 4% of level 9 players. Averages 16.1 kills per match with 54% headshots. The strongest map is Anubis with a 58% win rate in 26 matches. In 47 of 124 matches the rating was 1.10 or higher (38%), in 47 it was below 0.90. In 77 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. Olso loses the most ELO on Dust 2 (−30 ELO, win rate 32%). Things go best on Mirage (+68 ELO, win rate 57%). Got weaker: Win rate −15 pp, ELO −164. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 80.4, Headshots at 54%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.