Name history of Od_Trippy
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so well above the average (49%).
Clutch
Average30% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average1.03 K/D and so slightly above the average (0.97).
Impact
AverageExactly 2 kills in 14.0% of rounds and so clearly above the average (12.8%).
Utility and deaths
Average7.2 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 1.07. Last 3 months: 1.05 (at the start 0.97). Clearly above the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 87.7. Last 3 months: 86.1 (at the start 84.9). Clearly above the average (78.5).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 47% (at the start 52%). Just below the average (48%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 51% (at the start 45%). Clearly above the average (46%).
Best month: September 2026 with 1,726. Last 3 months: 1,612 (at the start 1,621).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Od_Trippy loses the most ELO on Mirage: −11 ELO, 58% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 40 · Nuke
- Highest rating in a match: 1.98 · Nuke
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How Od_Trippy plays
Across 123 matches Od_Trippy averages K/R 0.75, ADR 85.8 and a rating of 1.03. Biggest strength: Utility damage per round at 7.2, better than 96% of level 8 players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 8 players. Averages 16.6 kills per match with 48% headshots. The strongest map is Mirage with a 58% win rate in 38 matches. In 54 of 123 matches the rating was 1.10 or higher (44%), in 43 it was below 0.90. In 84 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.07. Od_Trippy loses the most ELO on Mirage (−11 ELO, win rate 58%). Things go best on Dust 2 (+1 ELO, win rate 46%). Match no. 2 of the day goes best: 55% win rate, −69 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +6 pp. Got weaker: Headshots −5 pp. Unchanged in recent months: ADR at 86.1, ELO at 1,612. Last 30 days: 2 matches, win rate 0%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.