OPA_MOLODOI
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Weakness32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average42% headshots and so clearly below the average (47%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so just below the average (13.1%).
Utility and deaths
Average41% of nades dealing damage or blinding and so clearly above the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.80. Last 3 months: 0.73 (at the start 0.80). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.09. Last 3 months: 0.99 (at the start 1.09). Just below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 88.4. Last 3 months: 82.9 (at the start 88.4). Slightly above the average (79.2).
Share of headshot kills
Best month: October 2026 with 44%. Last 3 months unchanged at 42%. Clearly below the average (47%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 49% (at the start 52%). Just above the average (48%).
Best month: September 2026 with 1,754. Last 3 months: 1,754 (at the start 1,506).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 91 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
OPA_MOLODOI loses the most ELO in match 2 of the day: +27 ELO, 30% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.04 · Mirage
- Most kills in a match: 36 · Anubis
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 91 matchesCompared with players on the same level who have at least 15 matches on the map.
How OPA_MOLODOI plays
Across 91 matches OPA_MOLODOI averages K/R 0.75, ADR 84.2 and a rating of 1.01. Biggest strength: Utility hit rate at 41%, better than 88% of level 8 players. Most room to improve: Headshot rate at 42%, better than only 19% of level 8 players. Averages 16.7 kills per match with 42% headshots. The strongest map is Dust 2 with a 70% win rate in 20 matches. In 37 of 91 matches the rating was 1.10 or higher (41%), in 31 it was below 0.90. In 68 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. OPA_MOLODOI loses the most ELO in match 2 of the day (+27 ELO, win rate 30%). Things go best in match 1 of the day (+24 ELO, win rate 71%). Match no. 1 of the day goes best: 71% win rate, +24 ELO. Improved over the last three months: ELO +248. Got weaker: K/R −0.07, Rating −0.10, ADR −5.5, Win rate −3 pp. Unchanged in recent months: Headshots at 42%. Last 30 days: 20 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.